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“This repository contains a Python-based reinforcement learning project focused on developing a chess-playing AI. The project uses object-oriented programming principles to represent the chess board and pieces, and implements a custom rule-checking system to validate moves. The AI uses reinforcement learning algorithms to learn optimal strategies.

active 2024-02-062025-03-21 (UTC)

Complete coverage26,640 / 26,640 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
46
Pushes
24
Pull requests
0
Issues
18
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 410 days from 2024-02-06 to 2025-03-21. Pushes: 24 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 18 total, peak 13 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
hayesbp1422400

Recent activity

Latest issues, pull requests and releases

  • Issue#10hayesbp12024-02-29 04:58
    Extend game logic to include special rules
  • Issue#11hayesbp12024-02-22 19:10
    Test
  • Issue#5hayesbp12024-02-17 02:34
    Update board with moves
  • Issue#4hayesbp12024-02-17 02:34
    Board/piece visual representation
  • Issue#3hayesbp12024-02-12 21:17
    Legal move checker
  • Issue#1hayesbp12024-02-06 22:07
    Create chessboard functional representation
  • Issue#2hayesbp12024-02-06 22:07
    Create piece objects
  • Issue#10hayesbp12024-02-06 20:25
    Extend game logic to include special rules
  • Issue#6hayesbp12024-02-06 06:18
    Define project structure
  • Issue#9hayesbp12024-02-06 04:52
    Further testing and fine-tuning
  • Issue#8hayesbp12024-02-06 04:51
    Optimise bot
  • Issue#7hayesbp12024-02-06 04:51
    Train bot
  • Issue#6hayesbp12024-02-06 04:46
    Define project structure
  • Issue#5hayesbp12024-02-06 04:44
    Update board with moves
  • Issue#4hayesbp12024-02-06 04:41
    Board/piece visual representation
  • Issue#3hayesbp12024-02-06 04:40
    Legal move checker
  • Issue#2hayesbp12024-02-06 04:40
    Create piece objects
  • Issue#1hayesbp12024-02-06 04:39
    Create chessboard representation

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.