iLGE(iLauncherGameEngine) is a library made in JavaScript that allows you to program your games easily.
active 2024-08-09 → 2024-09-20 (UTC)
Partial coverage14,527 / 17,604 hourly files (83%) · 2 absent upstream · 3,076 failed, retryable2024-08-08 → 2026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
74
Pushes
69
Pull requests
4
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 43 days from 2024-08-09 to 2024-09-20. Pushes: 69 total, peak 28 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| iLauncherDev | 58 | 54 | 4 | 0 |
| github-actions[bot] | 15 | 15 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#2iLauncherDev2024-08-09 23:37
- Pull request#2iLauncherDev2024-08-09 23:35
- Pull request#1iLauncherDev2024-08-09 20:59
- Pull request#1iLauncherDev2024-08-09 20:55
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.