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iLauncherDev/iLauncherGameEngine

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iLGE(iLauncherGameEngine) is a library made in JavaScript that allows you to program your games easily.

active 2024-08-092024-09-20 (UTC)

Partial coverage14,527 / 17,604 hourly files (83%) · 2 absent upstream · 3,076 failed, retryable2024-08-082026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
74
Pushes
69
Pull requests
4
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 43 days from 2024-08-09 to 2024-09-20. Pushes: 69 total, peak 28 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
iLauncherDev585440
github-actions[bot]151500

Recent activity

Latest issues, pull requests and releases

  • Pull request#2iLauncherDev2024-08-09 23:37
  • Pull request#2iLauncherDev2024-08-09 23:35
  • Pull request#1iLauncherDev2024-08-09 20:59
  • Pull request#1iLauncherDev2024-08-09 20:55

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.