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active 2023-11-222024-06-04 (UTC)

Complete coverage26,445 / 26,445 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
64
Pushes
28
Pull requests
2
Issues
14
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 196 days from 2023-11-22 to 2024-06-04. Pushes: 28 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 14 total, peak 5 in a day. Comments: 7 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
iMakeMehPrograms512827

Recent activity

Latest issues, pull requests and releases

  • Issue#10iMakeMehPrograms2024-04-01 22:16
    why won't you keep working on this you stupid b-
  • Issue#9iMakeMehPrograms2024-02-27 19:37
    OBJ loading does not account for having multiple UVs for the same point on different faces.
  • Issue comment#2iMakeMehPrograms2024-02-27 19:36
    Model-View-Projection (the 3D part of 3D graphics)
  • Issue#2iMakeMehPrograms2024-02-27 19:36
    Model-View-Projection (the 3D part of 3D graphics)
  • Issue comment#4iMakeMehPrograms2024-02-27 19:36
    Texture/Material loading
  • Issue#4iMakeMehPrograms2024-02-27 19:36
    Texture/Material loading
  • Issue comment#5iMakeMehPrograms2024-02-27 19:36
    OBJ loading
  • Issue#5iMakeMehPrograms2024-02-27 19:35
    OBJ loading
  • Issue#8iMakeMehPrograms2024-02-27 19:35
    Transfer Shaders/Meshes to Loadables
  • Issue comment#8iMakeMehPrograms2024-02-27 19:35
    Transfer Shaders/Meshes to Loadables
  • Issue#8iMakeMehPrograms2023-12-31 14:19
    Transfer Shaders/Meshes to Loadables
  • Issue comment#6iMakeMehPrograms2023-12-30 00:52
    Shader loading
  • Issue#6iMakeMehPrograms2023-12-30 00:52
    Shader loading
  • Issue comment#3iMakeMehPrograms2023-12-30 00:51
    Vertex Array Object implementation
  • Issue#3iMakeMehPrograms2023-12-30 00:51
    Vertex Array Object implementation
  • Issue comment#7iMakeMehPrograms2023-12-28 16:19
    Github Page for Hardframe
  • Issue#7iMakeMehPrograms2023-12-28 16:18
    Github Page for Hardframe
  • Issue#5iMakeMehPrograms2023-12-27 22:58
    OBJ loading
  • Issue#4iMakeMehPrograms2023-12-27 22:58
    Texture/Material loading
  • Issue#3iMakeMehPrograms2023-12-27 22:57
    Vertex Array Object implementation
  • Issue#2iMakeMehPrograms2023-12-27 22:57
    Model-View-Projection (the 3D part of 3D graphics)
  • Pull request#1iMakeMehPrograms2023-12-17 16:26
  • Pull request#1iMakeMehPrograms2023-12-17 16:26

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.