This is a mod management tool for Oblivion Remastered. I try to add features as modders develop them and have the goal of having this be the only thing you need to mod oblivion with all the various script extenders and mod loaders that come along with the dual engine system.
active 2025-04-30 → 2025-06-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 58 days from 2025-04-30 to 2025-06-26. Pushes: 43 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 13 total, peak 4 in a day. Comments: 30 total, peak 11 in a day. Stars: 9 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| iamjakeirl | 64 | 43 | 0 | 17 |
| agentfarmx[bot] | 6 | 0 | 0 | 6 |
| Axer128 | 4 | 0 | 0 | 3 |
| LaryIsland | 4 | 0 | 0 | 2 |
| ildrean | 3 | 0 | 0 | 1 |
| konsou | 1 | 0 | 0 | 0 |
| iammael | 1 | 0 | 0 | 0 |
| UE4SS | 1 | 0 | 0 | 1 |
| mack-b-nibble | 1 | 0 | 0 | 0 |
| Bluefinger | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#8mack-b-nibble2025-06-26 23:03Broke on update 1.511.102
- Issue comment#7iamjakeirl2025-05-30 03:04UESS install fails with HTTP 404
- Issue#7konsou2025-05-29 19:45UESS install fails with HTTP 404
- Issue comment#1iamjakeirl2025-05-29 00:31Pak mods not working if ~mods folder doesn't exist
- Issue comment#1UE4SS2025-05-29 00:26Pak mods not working if ~mods folder doesn't exist
- Releaseiamjakeirl2025-05-19 08:40JORMM v2.3 Beta
- Issue comment#6ildrean2025-05-10 03:44Pak directory detection finds wrong directory
- Issue#6ildrean2025-05-10 03:44Pak directory detection finds wrong directory
- Issue comment#5LaryIsland2025-05-09 19:24ModTreeBrowser AttributeError Crash
- Issue#5LaryIsland2025-05-09 19:24ModTreeBrowser AttributeError Crash
- Issue comment#6iamjakeirl2025-05-09 19:01Pak directory detection finds wrong directory
- Issue comment#5iamjakeirl2025-05-09 19:01ModTreeBrowser AttributeError Crash
- Issue comment#5iamjakeirl2025-05-09 18:47ModTreeBrowser AttributeError Crash
- Issue comment#5iamjakeirl2025-05-09 18:34ModTreeBrowser AttributeError Crash
- Issue comment#5LaryIsland2025-05-09 18:25ModTreeBrowser AttributeError Crash
- Issue comment#5iamjakeirl2025-05-09 17:48ModTreeBrowser AttributeError Crash
- Issue comment#6iamjakeirl2025-05-09 17:47Pak directory detection finds wrong directory
- Issue#6ildrean2025-05-09 13:39Pak directory detection finds wrong directory
- Issue#5LaryIsland2025-05-09 11:12ModTreeBrowser AttributeError Crash
- Issue#4iamjakeirl2025-05-09 09:44A more reliable way to enable mods for UE4SS?
- Issue comment#4iamjakeirl2025-05-09 09:44A more reliable way to enable mods for UE4SS?
- Issue comment#4iamjakeirl2025-05-09 09:03A more reliable way to enable mods for UE4SS?
- Issue comment#4Axer1282025-05-09 08:16A more reliable way to enable mods for UE4SS?
- Releaseiamjakeirl2025-05-07 20:48v1.5 with beta tree viewer and organizer
- Issue comment#4iamjakeirl2025-05-06 16:55A more reliable way to enable mods for UE4SS?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 9 stars here means stars gained during the window, not the repo's star count.