active 2024-06-22 → 2025-10-15 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 481 days from 2024-06-22 to 2025-10-15. Pushes: 19 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 30 total, peak 12 in a day. Comments: 8 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ianstranathan | 46 | 19 | 0 | 0 |
| RanarhEadha | 10 | 0 | 0 | 7 |
| KPatience | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#18RanarhEadha2025-03-27 03:14Art style stuff dump
- Issue#12ianstranathan2025-03-21 15:05City track models
- Issue#25ianstranathan2025-03-21 14:54code refactor to remove cruft + repetitve code + quick and dirty scenes and assets
- Issue#24ianstranathan2025-03-21 14:45immediate mesh to indicate oil environmental modifer
- Issue#23ianstranathan2025-03-18 14:53editor tooling to create procedurally destructible objects
- Issue#22ianstranathan2025-03-18 12:05procedural obstacles
- Issue#21ianstranathan2025-03-17 20:11blend animations
- Issue comment#19RanarhEadha2025-03-17 19:21All round visual Assets
- Issue comment#19RanarhEadha2025-03-17 19:14All round visual Assets
- Issue#20ianstranathan2025-03-17 19:08basic cel-shading vfx
- Issue#20ianstranathan2025-03-17 19:08basic cel-shading vfx
- Issue#20ianstranathan2025-03-17 19:08basic cel-shading vfx
- Issue#19RanarhEadha2025-03-16 20:05All round visual Assets
- Issue comment#11RanarhEadha2025-03-16 20:04Kaiju design
- Issue#7ianstranathan2025-03-15 18:09explosion vfx
- Issue comment#11RanarhEadha2025-03-15 17:37Kaiju design
- Issue comment#18RanarhEadha2025-03-15 03:01Art style stuff dump
- Issue#18RanarhEadha2025-03-15 03:01Art style stuff dump
- Issue#15ianstranathan2025-03-14 15:03track generation
- Issue#6ianstranathan2025-03-14 15:03character controller from inverted camera
- Issue#17RanarhEadha2025-03-13 20:04Presentation stuff
- Issue comment#14RanarhEadha2025-03-13 20:00Design Considerations
- Issue comment#14KPatience2025-03-13 14:38Design Considerations
- Issue#16ianstranathan2025-03-13 12:50sound design
- Issue#15ianstranathan2025-03-13 12:16track generation
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.