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ibrahimamam1/ChroniclesOf-Ranoa

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A 2D RPG game written in Java.

active 2024-03-182025-09-09 (UTC)

Complete coverage26,721 / 26,721 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
180
Pushes
103
Pull requests
40
Issues
19
Stars
0
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 541 days from 2024-03-18 to 2025-09-09. Pushes: 103 total, peak 15 in a day. Pull requests: 40 total, peak 8 in a day. Issues: 19 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ibrahimamam115596400
kazishakkhar175500
muntasirhossain20032200

Recent activity

Latest issues, pull requests and releases

  • Pull request#35ibrahimamam12024-05-01 06:10
  • Pull request#35ibrahimamam12024-05-01 06:10
  • Issue#34ibrahimamam12024-05-01 06:09
    Title screen and Death Screen Overlap
  • Pull request#33ibrahimamam12024-04-25 18:28
  • Pull request#33ibrahimamam12024-04-25 18:28
  • Issue#32ibrahimamam12024-04-21 18:36
    StoryLine
  • Issue#31ibrahimamam12024-04-21 18:28
    Monsters become invisible when hit by projectiles
  • Issue#30ibrahimamam12024-04-21 18:25
    Pause screen Options
  • Issue#10ibrahimamam12024-04-21 18:24
    NPC collision detection requires fine tuning
  • Pull request#29ibrahimamam12024-04-17 18:58
  • Pull request#29ibrahimamam12024-04-17 18:57
  • Issue#13ibrahimamam12024-04-17 10:20
    NPC Dialogue interation requires multiple actions
  • Pull request#28ibrahimamam12024-04-17 06:57
  • Pull request#28ibrahimamam12024-04-17 06:57
  • Pull request#27ibrahimamam12024-04-16 18:40
  • Issue#15ibrahimamam12024-04-16 07:04
    Unique idle sprite
  • Issue#26ibrahimamam12024-04-12 09:05
    Hud Elements and Dialogue Boc Sometimes OverLap
  • Pull request#25ibrahimamam12024-04-12 09:04
  • Pull request#25ibrahimamam12024-04-12 09:04
  • Pull request#24ibrahimamam12024-04-12 03:59
  • Pull request#24ibrahimamam12024-04-12 03:59
  • Pull request#23ibrahimamam12024-04-11 08:15
  • Pull request#23ibrahimamam12024-04-11 08:15
  • Issue#21ibrahimamam12024-04-10 17:27
    Sometimes Monsters Not dissapeasring when deafeated
  • Pull request#22ibrahimamam12024-04-10 17:25

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.