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MiniX is a 2D action RPG built in Godot 4, featuring pixel art assets and an engaging combat system. Players explore a fantasy world and battle enemies in a dynamic pixelated environment. This project serves as a learning experiment in game development using Godot's GDScript, game physics, and UI mechanics.

active 2025-03-06 → 2025-03-08 (UTC)

Complete coverage27,861 / 27,861 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-18 (UTC)
Events
6
Pushes
4
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 3 days from 2025-03-06 to 2025-03-08. Pushes: 4 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
iffahaafreen4400

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.