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Mods for Timberborn game

active 2023-08-152026-08-12 (UTC)

Partial coverage20,529 / 26,285 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
825
Pushes
385
Pull requests
45
Issues
150
Stars
4
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 1094 days from 2023-08-15 to 2026-08-12. Pushes: 385 total, peak 8 in a day. Pull requests: 45 total, peak 6 in a day. Issues: 150 total, peak 8 in a day. Comments: 110 total, peak 5 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#149noah-dong-de2026-05-21 23:17
    [CustomTools] game crash
  • Issue comment#149noah-dong-de2026-05-17 06:31
    [CustomTools] game crash
  • Issue#149noah-dong-de2026-05-16 06:51
    [CustomTools] game crash
  • Issue#147Cyclonic0012026-04-20 02:21
    [CUSTOM TOOLS] [ AUTOMATION] [Moddable Tool Groups] DEPENDENCY issue
  • Issue comment#148ihsoft2026-04-20 02:11
    [Automation] Conditions with AND/OR in GUI constructor
  • Issue#148ihsoft2026-04-20 02:08
    [Automation] Conditions with AND/OR in GUI constructor
  • Issue#130ihsoft2026-03-29 06:14
    [Automation] Lumberjacks leaving left over Oak Logs when using Collectable.Ready == 0
  • Issue#144ihsoft2026-03-12 03:32
    [Automation] Add signal for the battery charge level
  • Issue#143ihsoft2026-03-07 11:01
    [Automation] Game crashes when importing rules
  • Issue comment#141ihsoft2026-02-28 09:59
    Adds a `Workplace.RemoveWorkers()` call to `Workplace.SetWorkers(0)`
  • Pull request#141sapioit2026-02-28 09:52
  • Issue comment#141sapioit2026-02-28 09:52
    Adds a `Workplace.RemoveWorkers()` call to `Workplace.SetWorkers(0)`
  • Pull request#141sapioit2026-02-28 09:41
  • Issue#139ihsoft2026-02-19 07:13
    [CustomTools] Game crashes for Whitepaws faction
  • Issue#139ihsoft2026-02-19 07:13
    [CustomTools] Game crashes for Whitepaws faction
  • Issue#138ihsoft2026-02-14 05:04
    [mMartPower] Game may crash in map editor due to SMartPower modules are not registered
  • Issue comment#137ihsoft2026-02-13 08:14
    [CustomTools] Crash
  • Issue#135ihsoft2026-02-09 22:58
    [Automation] Game crash when trying reordering the rules
  • Issue comment#134EndermanLV2026-02-04 09:54
    [SmartPower] Request to Add zh-CN (Simplified Chinese) Language Support
  • Issue#134ihsoft2026-02-04 09:52
    [SmartPower] Request to Add zh-CN (Simplified Chinese) Language Support
  • Issue comment#134ihsoft2026-02-04 09:38
    [SmartPower] Request to Add zh-CN (Simplified Chinese) Language Support
  • Issue#134ihsoft2026-02-04 09:17
    [SmartPower] Request to Add zh-CN (Simplified Chinese) Language Support
  • Pull request#132kamigari842026-01-12 03:49
  • Pull request#132kamigari842026-01-12 02:40
  • Issue#130ihsoft2026-01-02 23:11
    [Automation] Lumberjacks leaving left over Oak Logs when using Collectable.Ready == 0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.