A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.
active 2025-01-10 → 2026-07-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 545 days from 2025-01-10 to 2026-07-08. Pushes: 39 total, peak 5 in a day. Pull requests: 9 total, peak 4 in a day. Issues: 41 total, peak 4 in a day. Comments: 94 total, peak 7 in a day. Stars: 76 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| iiMidknightii | 123 | 39 | 8 | 59 |
| lucasthomaz97 | 17 | 0 | 0 | 14 |
| makutaII | 11 | 0 | 0 | 9 |
| patrykkalinowski | 4 | 0 | 0 | 3 |
| clarence112 | 4 | 0 | 0 | 2 |
| mrfloppy93 | 3 | 0 | 0 | 1 |
| Gramps | 3 | 0 | 0 | 1 |
| depmots | 2 | 0 | 0 | 1 |
| pencilking2002 | 2 | 0 | 0 | 1 |
| AlmightyLaxz | 2 | 0 | 1 | 1 |
| ahhan88 | 2 | 0 | 0 | 1 |
| PiCode9560 | 2 | 0 | 0 | 0 |
| herinque | 1 | 0 | 0 | 0 |
| TheCogster409 | 1 | 0 | 0 | 0 |
| Caynet1997 | 1 | 0 | 0 | 0 |
| Giganzo | 1 | 0 | 0 | 0 |
| Hasinator7 | 1 | 0 | 0 | 0 |
| mikest | 1 | 0 | 0 | 0 |
| Melon-The-Dev | 1 | 0 | 0 | 1 |
| anotien | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#44pencilking20022026-06-29 14:42Feature Request: Unlock the Count property in the PathMesh3D inspector
- Issue comment#45iiMidknightii2026-06-27 01:39Feature request: Add a new distribution mode for placing objects along the curve
- Issue#44pencilking20022026-06-14 00:31Feature Request: Unlock the Count property in the PathMesh3D inspector
- Issue#41TheCogster4092026-03-13 00:40Add spherical rounded path caps for PathExtrude3D model and collision.
- Issue comment#40iiMidknightii2026-02-15 20:11When freeing scene: _disconnect: Attempt to disconnect a nonexistent connection from '<PathExtrudeProfileCircle#-9223371932450158720>'. Signal: 'changed', callable: '<CallableCustom>'.
- Issue#39Hasinator72026-02-08 11:27PathMesh3D doesn't take Mesh
- Issue#35iiMidknightii2026-02-04 03:46Feature Request: Add offset to other types
- Issue#33iiMidknightii2026-02-04 03:46Godot 4.5 stable - fails to load plugin
- Issue comment#35iiMidknightii2026-01-08 02:31Feature Request: Add offset to other types
- Issue#37mikest2026-01-04 19:13Fatal error when switching scenes.
- Issue comment#30iiMidknightii2025-12-25 17:13GLIBC version targeted by the asset library version is too new for optimal compatibility
- Issue comment#33Melon-The-Dev2025-12-25 13:56Godot 4.5 stable - fails to load plugin
- Issue#30clarence1122025-12-25 04:02GLIBC version targeted by the asset library version is too new for optimal compatibility
- Issue comment#30clarence1122025-12-25 04:01GLIBC version targeted by the asset library version is too new for optimal compatibility
- Releasegithub-actions[bot]2025-12-25 00:10v1.5.2
- Issue#31iiMidknightii2025-12-24 23:48Selected vertices dont hide in 4.6 beta
- Issue comment#30iiMidknightii2025-12-24 23:48GLIBC version targeted by the asset library version is too new for optimal compatibility
- Issue#17iiMidknightii2025-12-24 23:47queue_free() result in crash on path with collision
- Issue comment#32iiMidknightii2025-12-24 23:47Linux platform plugin fails to load due to incorrect library filename - "dev" suffix issue
- Issue#34Gramps2025-12-24 21:01Downloaded plug-in contains unnecessary src folder
- Issue comment#34Gramps2025-12-24 21:01Downloaded plug-in contains unnecessary src folder
- Issue#34Gramps2025-12-24 20:35Downloaded plug-in contains unnecessary src folder
- Releasegithub-actions[bot]2025-12-24 01:59v1.5.2
- Issue comment#33iiMidknightii2025-12-22 21:53Godot 4.5 stable - fails to load plugin
- Issue comment#32iiMidknightii2025-12-19 20:43Linux platform plugin fails to load due to incorrect library filename - "dev" suffix issue
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 76 stars here means stars gained during the window, not the repo's star count.