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유니티 미니 프로젝트

active 2024-09-242024-10-02 (UTC)

Complete coverage26,375 / 26,375 hourly files (100%) · 2 absent upstream2023-08-152026-08-17 (UTC)
Events
22
Pushes
4
Pull requests
0
Issues
14
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 9 days from 2024-09-24 to 2024-10-02. Pushes: 4 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 8 in a day. Comments: 3 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ijhijhijh721403

Recent activity

Latest issues, pull requests and releases

  • Issue#6ijhijhijh72024-10-02 08:29
    [FEAT]플레이어 애니메이션 구현
  • Issue comment#2ijhijhijh72024-10-02 08:28
    [FEAT]플레이어 이동 구현(세부사항)
  • Issue#2ijhijhijh72024-10-02 08:28
    [FEAT]플레이어 이동 구현(세부사항)
  • Issue#2ijhijhijh72024-10-02 08:28
    [FEAT]플레이어 이동 구현(세부사항)
  • Issue#7ijhijhijh72024-10-02 01:53
    [FEAT]목표 오브젝트 구현
  • Issue#3ijhijhijh72024-09-30 09:05
    [FEAT]플랫포머 기본 맵 구현
  • Issue comment#3ijhijhijh72024-09-30 09:05
    [FEAT]플랫포머 기본 맵 구현
  • Issue#1ijhijhijh72024-09-30 01:42
    [FEAT]플레이어 이동구현(프로토타입)
  • Issue comment#1ijhijhijh72024-09-30 01:42
    [FEAT]플레이어 이동구현(프로토타입)
  • Issue#8ijhijhijh72024-09-25 06:24
    [FEAT]게임 클리어 기믹 오브젝트 구현
  • Issue#7ijhijhijh72024-09-25 06:22
    [FEAT]목표 오브젝트 구현
  • Issue#6ijhijhijh72024-09-25 06:22
    [FEAT]플레이어 애니메이션 구현
  • Issue#5ijhijhijh72024-09-25 06:21
    [FEAT]플랫포머 맵 구현(세부사항)
  • Issue#4ijhijhijh72024-09-25 06:19
    [FEAT]맵의 진행도에 따라 이동하는 시점 구현
  • Issue#3ijhijhijh72024-09-25 06:19
    [FEAT]플랫포머 기본 맵 구현
  • Issue#2ijhijhijh72024-09-25 06:18
    [FEAT]플레이어 이동 구현(세부사항)
  • Issue#1ijhijhijh72024-09-25 05:59
    [FEAT]플레이어 이동구현(프로토타입)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.