A framework for writing game modes for open.mp and SA-MP in C#. SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas.
active 2023-08-15 → 2026-06-28 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1049 days from 2023-08-15 to 2026-06-28. Pushes: 109 total, peak 12 in a day. Pull requests: 29 total, peak 5 in a day. Issues: 59 total, peak 9 in a day. Comments: 71 total, peak 4 in a day. Stars: 44 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ikkentim | 149 | 70 | 14 | 26 |
| Copilot | 51 | 39 | 5 | 4 |
| bssth | 12 | 0 | 1 | 9 |
| MrDave1999 | 10 | 0 | 5 | 4 |
| markski1 | 8 | 0 | 0 | 5 |
| LDami | 6 | 0 | 2 | 1 |
| J0nathan550 | 5 | 0 | 0 | 2 |
| LYZENCORE-9 | 5 | 0 | 0 | 5 |
| KoertLichtendonk | 4 | 0 | 0 | 3 |
| Duduzera1997 | 4 | 0 | 0 | 1 |
| CiprianN23 | 3 | 0 | 0 | 3 |
| Mobinkh | 3 | 0 | 0 | 2 |
| KirillBorunov | 2 | 0 | 0 | 1 |
| Tornamic | 2 | 0 | 0 | 0 |
| DevD4v3 | 2 | 0 | 1 | 1 |
| duydang2311 | 2 | 0 | 1 | 1 |
| Kolya2121 | 2 | 0 | 0 | 1 |
| plsegott | 1 | 0 | 0 | 0 |
| EvilShadeZ | 1 | 0 | 0 | 1 |
| shorden | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#603DevD4v32026-06-28 22:56Fix exception handling for multiple Task-based event handlers
- Pull request#600DevD4v32026-06-07 23:21
- Issue comment#593ikkentim2026-05-31 12:08Expose Handle property on EntityId
- Issue#582ikkentim2026-05-20 21:53Template `SampSharp.EcsGameMode.OpenMp` does not compile
- Pull request#577ikkentim2026-05-18 22:44
- Issue#569ikkentim2026-05-16 09:36NuGet packages not being added as analzyers for user of package
- Pull request#564ikkentim2026-05-14 22:38
- Issue#559ikkentim2026-05-14 09:16Set dotnet_diagnostic.IDE0290.severity to warning
- Pull request#556Copilot2026-05-13 14:15
- Pull request#543ikkentim2026-05-11 22:24
- Issue#486ikkentim2026-05-11 13:27Add bounds checks to arguments
- Pull request#533Copilot2026-05-11 13:27
- Issue#534ikkentim2026-05-11 11:15Improve build scripts and workflows
- Pull request#531Copilot2026-05-11 00:38
- Issue#498ikkentim2026-05-10 22:28Fully implement NPCs
- Issue#524ikkentim2026-05-10 21:01Bug: Native-to-managed marshalling source generator produces incorrect unmarshal order
- Issue comment#523Copilot2026-05-07 23:13[wip] Implement rich command processor
- Issue#501ikkentim2026-05-04 21:36Documentation: Clarify Ghost Mode API availability across SA-MP and open.mp
- Issue#501ikkentim2026-05-04 21:36Documentation: Clarify Ghost Mode API availability across SA-MP and open.mp
- Issue comment#501ikkentim2026-05-04 21:28Documentation: Clarify Ghost Mode API availability across SA-MP and open.mp
- Issue comment#512Copilot2026-05-04 12:06Include ECS libraries in SampSharp.Sdk meta-package
- Pull request#510Copilot2026-05-04 10:52
- Pull request#507Copilot2026-05-03 12:13
- Pull request#508bssth2026-05-03 00:27
- Pull request#506ikkentim2026-05-02 22:08
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 44 stars here means stars gained during the window, not the repo's star count.