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A framework for writing game modes for open.mp and SA-MP in C#. SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas.

active 2023-08-152026-06-28 (UTC)

Complete coverage26,561 / 26,561 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
387
Pushes
109
Pull requests
29
Issues
59
Stars
44
Forks
10

Activity over time

Daily event counts in the loaded window

Line chart, 1049 days from 2023-08-15 to 2026-06-28. Pushes: 109 total, peak 12 in a day. Pull requests: 29 total, peak 5 in a day. Issues: 59 total, peak 9 in a day. Comments: 71 total, peak 4 in a day. Stars: 44 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ikkentim149701426
Copilot513954
bssth12019
MrDave199910054
markski18005
LDami6021
J0nathan5505002
LYZENCORE-95005
KoertLichtendonk4003
Duduzera19974001
CiprianN233003
Mobinkh3002
KirillBorunov2001
Tornamic2000
DevD4v32011
duydang23112011
Kolya21212001
plsegott1000
EvilShadeZ1001
shorden1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#603DevD4v32026-06-28 22:56
    Fix exception handling for multiple Task-based event handlers
  • Pull request#600DevD4v32026-06-07 23:21
  • Issue comment#593ikkentim2026-05-31 12:08
    Expose Handle property on EntityId
  • Issue#582ikkentim2026-05-20 21:53
    Template `SampSharp.EcsGameMode.OpenMp` does not compile
  • Pull request#577ikkentim2026-05-18 22:44
  • Issue#569ikkentim2026-05-16 09:36
    NuGet packages not being added as analzyers for user of package
  • Pull request#564ikkentim2026-05-14 22:38
  • Issue#559ikkentim2026-05-14 09:16
    Set dotnet_diagnostic.IDE0290.severity to warning
  • Pull request#556Copilot2026-05-13 14:15
  • Pull request#543ikkentim2026-05-11 22:24
  • Issue#486ikkentim2026-05-11 13:27
    Add bounds checks to arguments
  • Pull request#533Copilot2026-05-11 13:27
  • Issue#534ikkentim2026-05-11 11:15
    Improve build scripts and workflows
  • Pull request#531Copilot2026-05-11 00:38
  • Issue#498ikkentim2026-05-10 22:28
    Fully implement NPCs
  • Issue#524ikkentim2026-05-10 21:01
    Bug: Native-to-managed marshalling source generator produces incorrect unmarshal order
  • Issue comment#523Copilot2026-05-07 23:13
    [wip] Implement rich command processor
  • Issue#501ikkentim2026-05-04 21:36
    Documentation: Clarify Ghost Mode API availability across SA-MP and open.mp
  • Issue#501ikkentim2026-05-04 21:36
    Documentation: Clarify Ghost Mode API availability across SA-MP and open.mp
  • Issue comment#501ikkentim2026-05-04 21:28
    Documentation: Clarify Ghost Mode API availability across SA-MP and open.mp
  • Issue comment#512Copilot2026-05-04 12:06
    Include ECS libraries in SampSharp.Sdk meta-package
  • Pull request#510Copilot2026-05-04 10:52
  • Pull request#507Copilot2026-05-03 12:13
  • Pull request#508bssth2026-05-03 00:27
  • Pull request#506ikkentim2026-05-02 22:08

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 44 stars here means stars gained during the window, not the repo's star count.