so_long is a 2D game project developed in C, where the player navigates through a maze-like map to collect items and reach the exit. This project is built using the minilibx graphical library and focuses on basic game mechanics, rendering, and user interaction
active 2024-09-07 → 2024-09-07 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1 days from 2024-09-07 to 2024-09-07. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
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Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Nobody pushed, opened or commented here in the loaded window — this repo's activity is stars and forks only.
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.