XeSS-SR 2, FG, & XeLL DLLs Pulled from Marvel Rivals
active 2023-08-15 → 2026-05-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 995 days from 2023-08-15 to 2026-05-05. Pushes: 6 total, peak 1 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 41 total, peak 7 in a day. Comments: 72 total, peak 10 in a day. Stars: 511 total, peak 22 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| xess-intel | 26 | 3 | 2 | 12 |
| ilyabely | 7 | 2 | 0 | 1 |
| cdozdil | 5 | 0 | 0 | 2 |
| PeterTh | 4 | 0 | 0 | 3 |
| copilot-lover | 3 | 0 | 0 | 3 |
| Sonicadvance1 | 3 | 0 | 0 | 1 |
| rdower | 3 | 1 | 2 | 0 |
| DealsBeam | 3 | 0 | 0 | 1 |
| sunzhuoshi | 3 | 0 | 0 | 3 |
| FakeMichau | 3 | 0 | 0 | 1 |
| Kuba25x | 3 | 0 | 0 | 1 |
| mike-intel | 2 | 0 | 0 | 2 |
| JamasChuang94 | 2 | 0 | 0 | 2 |
| CetinOzdil | 2 | 0 | 0 | 0 |
| uchks | 2 | 0 | 0 | 2 |
| GitThisBugOff | 2 | 0 | 0 | 2 |
| Neneka-hash | 2 | 0 | 0 | 1 |
| xessgamedev | 2 | 0 | 0 | 2 |
| anthonymoon | 2 | 0 | 0 | 2 |
| Weather-OS | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#65realdody2026-04-21 11:34Feature Request: CPU/GPU execution times for XeSS and XeFG in the public API
- Issue#60KingVulpes2026-03-09 21:02Vulkan support for XeFG and XeLL
- Issue comment#56oscarbg2026-01-29 07:43DirectX 11 support for XeLL
- Issue comment#55oscarbg2026-01-29 07:34the xess 3 mfg are lauched
- Issue#5712181292026-01-27 04:04xess 3 mfg are really lauched
- Issue#56Mauler1252026-01-23 20:16DirectX 11 support for XeLL
- Issue comment#54mike-intel2026-01-20 18:53XeSS Super Resolution model
- Issue#54Kuba25x2026-01-11 18:56XeSS Super Resolution model
- Issue#44ilyabely2025-11-13 08:47Request: XeSS for meteor lake NPU
- Issue#45xess-intel2025-11-13 02:44Clarity on the requirement of pCmdList for resource tagging
- Issue comment#48mike-intel2025-11-13 02:40XeFG crash when starting to tag hudless when FG is already active
- Issue comment#51snk09112025-11-12 19:08Antialias XeSS's underlying CNN network [Shift-Invariant CNNs]
- Issue#49xess-intel2025-10-01 23:33XeFG failed with mismatch motion vectors and depth sizes, even though XEFG_SWAPCHAIN_INIT_FLAG_HIGH_RES_MV was specified when inited
- Issue comment#44xess-intel2025-09-17 23:53Request: XeSS for meteor lake NPU
- Issue#48FakeMichau2025-09-09 12:31XeFG crash when starting to tag hudless when FG is already active
- Issue#46IamTirion2025-08-20 09:23Adding XeSS to Blender
- Issue comment#45FakeMichau2025-08-14 22:55Clarity on the requirement of pCmdList for resource tagging
- Issue#45FakeMichau2025-08-14 19:55Clarity on the requirement of pCmdList for resource tagging
- Issue comment#43ilyabely2025-08-14 17:18please add the intel xess frame generation on battlefield 6
- Issue#43ilyabely2025-08-14 17:18please add the intel xess frame generation on battlefield 6
- Issue comment#41ninjaop222025-08-09 05:44Temporal stability
- Issue comment#42papandbuddyg2025-08-07 23:32battlefield 6 xess causes memory leak
- Issue comment#42xess-intel2025-08-07 23:06battlefield 6 xess causes memory leak
- Issue#33ilyabely2025-08-05 18:49DX11 support - what exactly does "Intel® Arc™ Graphics only" mean?
- Issue comment#38starcid2025-05-06 01:28Godot Support for XeSS
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 511 stars here means stars gained during the window, not the repo's star count.