Eureka is a cross-platform map editor for the DOOM engine games.
active 2025-03-29 → 2026-07-15 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 474 days from 2025-03-29 to 2026-07-15. Pushes: 141 total, peak 9 in a day. Pull requests: 17 total, peak 5 in a day. Issues: 44 total, peak 13 in a day. Comments: 21 total, peak 2 in a day. Stars: 14 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ioan-chera | 208 | 141 | 15 | 12 |
| crrodriguez | 3 | 0 | 1 | 2 |
| UlisesMeteorbyte | 2 | 0 | 0 | 1 |
| PaulErpen | 2 | 0 | 0 | 1 |
| jiffygist | 2 | 0 | 0 | 1 |
| wks | 1 | 0 | 0 | 1 |
| stevesan | 1 | 0 | 0 | 1 |
| 107zxz | 1 | 0 | 0 | 1 |
| jordibc | 1 | 0 | 1 | 0 |
| elf-alchemist | 1 | 0 | 0 | 0 |
| fabiangreffrath | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#291elf-alchemist2026-04-01 19:09add console Doom map formats support
- Pull request#287ioan-chera2026-01-17 05:07
- Issue#285ioan-chera2025-11-06 07:04Testing map doesn't always seem to load resources
- Issue#285ioan-chera2025-11-06 07:04Testing map doesn't always seem to load resources
- Issue#284ioan-chera2025-11-04 19:19Reopening the "Find/Replace" panel doesn't remember the last mode
- Issue comment#283crrodriguez2025-11-04 13:12Rewrite sys_endian to work even on unknown architectures
- Issue comment#283crrodriguez2025-11-03 20:12Rewrite sys_endian to work even on unknown architectures
- Pull request#283crrodriguez2025-11-03 19:50
- Issue#282ioan-chera2025-10-31 09:12Test and improve performance on immense maps
- Issue comment#281fabiangreffrath2025-10-30 08:52segmentation fault when loading certain wads
- Issue#276ioan-chera2025-10-29 17:15Considerable performance drop in the 2.1 version
- Issue comment#281ioan-chera2025-10-29 17:15segmentation fault when loading certain wads
- Issue comment#271ioan-chera2025-10-28 07:04Font antialising broken
- Issue#278ioan-chera2025-10-25 05:41Add save game overflow checking
- Issue comment#276UlisesMeteorbyte2025-10-20 21:39Considerable performance drop in the 2.1 version
- Issue comment#276ioan-chera2025-10-20 20:41Considerable performance drop in the 2.1 version
- Issue#276UlisesMeteorbyte2025-10-18 10:35Considerable performance drop in the 2.1 version
- Issue#257ioan-chera2025-10-08 08:41Add main menu customization
- Issue#159ioan-chera2025-10-08 06:05Copy-pasting a sector with neighbors will produce unclosed sectors
- Issue comment#136ioan-chera2025-10-07 20:32Modifier keys to vary the level of highlighting
- Issue#255ioan-chera2025-10-07 19:41When in 3D view, allow highlighting and selecting both or either sectors and linedefs
- Issue#254ioan-chera2025-10-06 20:18Use UTF-8 aware ctypes and toupper/tolower
- Issue#252ioan-chera2025-10-06 19:44isspace() under Windows debug fails assertions on non-ASCII
- Issue comment#110ioan-chera2025-10-06 18:06In mixed flats-textures modes, selecting flats for walls results in question mark
- Issue#110ioan-chera2025-10-06 18:06In mixed flats-textures modes, selecting flats for walls results in question mark
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 14 stars here means stars gained during the window, not the repo's star count.