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irajsb/UE_CaptureSubsystem

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Runtime video and screenshot capture system for Unreal Engine

C++ · active 2023-08-15 → 2026-02-04 (UTC)

Complete coverage28,375 / 28,375 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-09 (UTC)
Events
204
Pushes
5
Pull requests
0
Issues
25
Stars
91
Forks
17

Activity over time

Daily event counts in the loaded window

Line chart, 905 days from 2023-08-15 to 2026-02-04. Pushes: 5 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 25 total, peak 3 in a day. Comments: 66 total, peak 21 in a day. Stars: 91 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
irajsb405030
hongilywang170016
ancho9811009
Sean-Der7004
F1nansist4002
AkiraEndokk3001
FlingFire3001
Trebla0122000
LukaPerovic2001
Zydzzb2001
UmrealEngine1000
Grimoc1000
Shyaka9101000
fx1331000
binibinneiy1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 91 stars here means stars gained during the window, not the repo's star count.