This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
active 2024-01-02 → 2024-07-02 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 183 days from 2024-01-02 to 2024-07-02. Pushes: 90 total, peak 8 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 6 total, peak 3 in a day. Comments: 2 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| codingfrog27 | 70 | 59 | 3 | 2 |
| irisvanmelsen | 33 | 31 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#4codingfrog272024-07-02 17:38heap overflow if map has no empty newlines in minimap check char line 39
- Issue#6codingfrog272024-07-02 17:38invalid colour codes
- Issue#7codingfrog272024-07-02 17:37doesnt allow trailing whitespace
- Issue comment#6codingfrog272024-06-28 13:40invalid colour codes
- Issue#6codingfrog272024-06-28 13:38invalid colour codes
- Issue#5codingfrog272024-06-28 12:59segfault if double element under map in .cub
- Issue comment#5codingfrog272024-06-28 12:17segfault if double element under map in .cub
- Issue#4codingfrog272024-06-28 11:30heap overflow if map has no empty newlines in minimap check char line 39
- Pull request#3irisvanmelsen2024-03-19 17:49
- Pull request#3irisvanmelsen2024-03-19 17:42
- Pull request#2codingfrog272024-03-01 13:29
- Pull request#1codingfrog272024-02-22 14:42
- Pull request#1codingfrog272024-02-22 14:41
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.