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itallonardi/natural-selection-simulation

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This project is a natural selection simulation using Pygame. Organisms move, reproduce, eat, and die in an environment with different terrain types, simulating evolution and adaptation. When reproducing, organisms pass their characteristics to offspring with variations, allowing evolution over time.

active 2024-07-252024-12-19 (UTC)

Complete coverage27,099 / 27,101 hourly files (100%) · 2 absent upstream2023-08-152026-09-17 (UTC)
Events
12
Pushes
3
Pull requests
0
Issues
0
Stars
3
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 148 days from 2024-07-25 to 2024-12-19. Pushes: 3 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
itallonardi3300

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.