Minimal personal starting template for raylib projects
active 2024-07-18 → 2024-08-25 (UTC)
Complete coverage26,577 / 26,577 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-26 (UTC)
Events
43
Pushes
27
Pull requests
0
Issues
10
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 39 days from 2024-07-18 to 2024-08-25. Pushes: 27 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 3 in a day. Comments: 4 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| iwVerve | 41 | 27 | 0 | 4 |
Recent activity
Latest issues, pull requests and releases
- Issue#6iwVerve2024-08-25 16:48Move framerate to config.zig
- Issue#5iwVerve2024-08-23 14:12Game.deinit argument game should be self
- Issue comment#2iwVerve2024-08-19 03:09feature: restart game, reload dll hotkeys on dynamic compile
- Issue#2iwVerve2024-08-19 03:09feature: restart game, reload dll hotkeys on dynamic compile
- Issue comment#3iwVerve2024-08-19 02:56feature: include example asset load
- Issue#3iwVerve2024-08-19 02:56feature: include example asset load
- Issue comment#4iwVerve2024-08-19 02:55Hotreloading doesn't support static variables
- Issue#4iwVerve2024-08-19 02:55Hotreloading doesn't support static variables
- Issue comment#1iwVerve2024-08-18 13:01desktop.zig missing defer game.deinit() call
- Issue#1iwVerve2024-08-18 13:01desktop.zig missing defer game.deinit() call
- Issue#4iwVerve2024-07-23 16:04Hotreloading doesn't support static variables
- Issue#3iwVerve2024-07-22 14:21feature: include example asset load
- Issue#2iwVerve2024-07-21 23:33feature: restart game, reload dll hotkeys on dynamic compile
- Issue#1iwVerve2024-07-21 22:48desktop.zig missing defer game.deinit() call
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.