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Tools for rapidly developing and deploying multiplayer games with Godot 4

active 2024-01-102025-05-04 (UTC)

Partial coverage20,514 / 26,270 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
112
Pushes
57
Pull requests
2
Issues
6
Stars
8
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 481 days from 2024-01-10 to 2025-05-04. Pushes: 57 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 6 total, peak 3 in a day. Comments: 1 total, peak 1 in a day. Stars: 8 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
hello-adam473911
github-actions[bot]181800
zarocksx1010

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2025-05-04 14:31
    36.20250504
  • Releasegithub-actions[bot]2025-03-09 19:33
    34.20250309
  • Releasegithub-actions[bot]2024-12-21 00:46
    31.20241221
  • Releasegithub-actions[bot]2024-12-20 23:28
    30.20241220
  • Releasegithub-actions[bot]2024-09-22 17:24
    29.20240922
  • Releasegithub-actions[bot]2024-09-20 01:49
    28.20240920
  • Releasegithub-actions[bot]2024-09-15 00:32
    27.20240915
  • Issue#3hello-adam2024-08-02 01:16
    Fix auto export issue when godot executable path has a space in it
  • Issue#7hello-adam2024-07-24 01:27
    make data api work in local dev server
  • Issue#6hello-adam2024-07-24 01:07
    make project variables work locally
  • Issue#5hello-adam2024-07-21 03:40
    prevent infinite busy circle animation in some export failure scenarios
  • Issue#4hello-adam2024-07-21 03:29
    detect export templates when auto-exporting
  • Issue#3hello-adam2024-07-21 03:17
    Fix auto export issue when godot executable path has a space in it
  • Releasegithub-actions[bot]2024-07-13 23:17
    24.20240713
  • Releasegithub-actions[bot]2024-03-14 21:11
    20.20240314
  • Releasegithub-actions[bot]2024-03-13 03:00
    19.20240313
  • Releasegithub-actions[bot]2024-02-24 00:07
    17.20240224
  • Releasegithub-actions[bot]2024-02-18 23:07
    16.20240218
  • Pull request#1hello-adam2024-02-18 15:20
  • Issue comment#1hello-adam2024-02-18 15:20
    Allow to display jam-launch generated doc inside the editor.
  • Pull request#1zarocksx2024-02-18 14:08
  • Releasegithub-actions[bot]2024-02-03 04:03
    14.20240203
  • Releasegithub-actions[bot]2024-01-26 18:19
    13.20240126
  • Releasegithub-actions[bot]2024-01-20 15:48
    12.20240120
  • Releasegithub-actions[bot]2024-01-17 22:19
    10.20240117

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.