Tools for rapidly developing and deploying multiplayer games with Godot 4
active 2024-01-10 → 2025-05-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 481 days from 2024-01-10 to 2025-05-04. Pushes: 57 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 6 total, peak 3 in a day. Comments: 1 total, peak 1 in a day. Stars: 8 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| hello-adam | 47 | 39 | 1 | 1 |
| github-actions[bot] | 18 | 18 | 0 | 0 |
| zarocksx | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Releasegithub-actions[bot]2025-05-04 14:3136.20250504
- Releasegithub-actions[bot]2025-03-09 19:3334.20250309
- Releasegithub-actions[bot]2024-12-21 00:4631.20241221
- Releasegithub-actions[bot]2024-12-20 23:2830.20241220
- Releasegithub-actions[bot]2024-09-22 17:2429.20240922
- Releasegithub-actions[bot]2024-09-20 01:4928.20240920
- Releasegithub-actions[bot]2024-09-15 00:3227.20240915
- Issue#3hello-adam2024-08-02 01:16Fix auto export issue when godot executable path has a space in it
- Issue#7hello-adam2024-07-24 01:27make data api work in local dev server
- Issue#6hello-adam2024-07-24 01:07make project variables work locally
- Issue#5hello-adam2024-07-21 03:40prevent infinite busy circle animation in some export failure scenarios
- Issue#4hello-adam2024-07-21 03:29detect export templates when auto-exporting
- Issue#3hello-adam2024-07-21 03:17Fix auto export issue when godot executable path has a space in it
- Releasegithub-actions[bot]2024-07-13 23:1724.20240713
- Releasegithub-actions[bot]2024-03-14 21:1120.20240314
- Releasegithub-actions[bot]2024-03-13 03:0019.20240313
- Releasegithub-actions[bot]2024-02-24 00:0717.20240224
- Releasegithub-actions[bot]2024-02-18 23:0716.20240218
- Pull request#1hello-adam2024-02-18 15:20
- Issue comment#1hello-adam2024-02-18 15:20Allow to display jam-launch generated doc inside the editor.
- Pull request#1zarocksx2024-02-18 14:08
- Releasegithub-actions[bot]2024-02-03 04:0314.20240203
- Releasegithub-actions[bot]2024-01-26 18:1913.20240126
- Releasegithub-actions[bot]2024-01-20 15:4812.20240120
- Releasegithub-actions[bot]2024-01-17 22:1910.20240117
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.