It's a basic 1977 Game Space Invaders clone made with Vue 3 and Vite.
active 2024-05-02 → 2024-05-09 (UTC)
Complete coverage26,410 / 26,410 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-19 (UTC)
Events
79
Pushes
32
Pull requests
17
Issues
15
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 8 days from 2024-05-02 to 2024-05-09. Pushes: 32 total, peak 14 in a day. Pull requests: 17 total, peak 8 in a day. Issues: 15 total, peak 5 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#17jared2012024-05-09 03:06Intermediate Enemy Should fire projectile
- Issue#15jared2012024-05-08 10:01fix intermediate fighter to spread horizontally
- Pull request#16jared2012024-05-08 10:01
- Pull request#16jared2012024-05-08 10:01
- Issue#15jared2012024-05-08 03:15fix intermediate fighter to spread horizontally
- Issue#13jared2012024-05-08 03:14add new enemy array that fires projectile
- Pull request#14jared2012024-05-08 03:14
- Pull request#14jared2012024-05-08 03:14
- Issue comment#13jared2012024-05-08 02:54add new enemy array that fires projectile
- Issue#13jared2012024-05-06 06:38add new enemy array that fires projectile
- Issue#11jared2012024-05-06 06:37add a splash screen on load
- Pull request#12jared2012024-05-06 06:37
- Issue#11jared2012024-05-05 10:53add a splash screen on load
- Issue#9jared2012024-05-05 10:53make the stars glow
- Pull request#10jared2012024-05-05 10:53
- Pull request#10jared2012024-05-05 10:52
- Issue#9jared2012024-05-05 10:41make the stars glow
- Issue#7jared2012024-05-05 10:10make the enemy march downward in a zigzag movement
- Pull request#8jared2012024-05-05 10:09
- Pull request#8jared2012024-05-05 09:45
- Issue#7jared2012024-05-02 08:55make the enemy march downward in a zigzag movement
- Pull request#6jared2012024-05-02 08:44
- Pull request#6jared2012024-05-02 08:44
- Issue#4jared2012024-05-02 08:36load the enemies in the middle of the game canvas
- Pull request#5jared2012024-05-02 08:36
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.