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It's a basic 1977 Game Space Invaders clone made with Vue 3 and Vite.

active 2024-05-022024-05-09 (UTC)

Complete coverage26,410 / 26,410 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
79
Pushes
32
Pull requests
17
Issues
15
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 8 days from 2024-05-02 to 2024-05-09. Pushes: 32 total, peak 14 in a day. Pull requests: 17 total, peak 8 in a day. Issues: 15 total, peak 5 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jared2015825171
jaredcwt7700

Recent activity

Latest issues, pull requests and releases

  • Issue#17jared2012024-05-09 03:06
    Intermediate Enemy Should fire projectile
  • Issue#15jared2012024-05-08 10:01
    fix intermediate fighter to spread horizontally
  • Pull request#16jared2012024-05-08 10:01
  • Pull request#16jared2012024-05-08 10:01
  • Issue#15jared2012024-05-08 03:15
    fix intermediate fighter to spread horizontally
  • Issue#13jared2012024-05-08 03:14
    add new enemy array that fires projectile
  • Pull request#14jared2012024-05-08 03:14
  • Pull request#14jared2012024-05-08 03:14
  • Issue comment#13jared2012024-05-08 02:54
    add new enemy array that fires projectile
  • Issue#13jared2012024-05-06 06:38
    add new enemy array that fires projectile
  • Issue#11jared2012024-05-06 06:37
    add a splash screen on load
  • Pull request#12jared2012024-05-06 06:37
  • Issue#11jared2012024-05-05 10:53
    add a splash screen on load
  • Issue#9jared2012024-05-05 10:53
    make the stars glow
  • Pull request#10jared2012024-05-05 10:53
  • Pull request#10jared2012024-05-05 10:52
  • Issue#9jared2012024-05-05 10:41
    make the stars glow
  • Issue#7jared2012024-05-05 10:10
    make the enemy march downward in a zigzag movement
  • Pull request#8jared2012024-05-05 10:09
  • Pull request#8jared2012024-05-05 09:45
  • Issue#7jared2012024-05-02 08:55
    make the enemy march downward in a zigzag movement
  • Pull request#6jared2012024-05-02 08:44
  • Pull request#6jared2012024-05-02 08:44
  • Issue#4jared2012024-05-02 08:36
    load the enemies in the middle of the game canvas
  • Pull request#5jared2012024-05-02 08:36

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.