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Trade shots with your enemy.. be the first to win.

active 2026-01-212026-01-28 (UTC)

Complete coverage26,709 / 26,709 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
83
Pushes
49
Pull requests
0
Issues
15
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 8 days from 2026-01-21 to 2026-01-28. Pushes: 49 total, peak 13 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 15 total, peak 4 in a day. Comments: 11 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jasonfrowe7549011

Recent activity

Latest issues, pull requests and releases

  • Issue#15jasonfrowe2026-01-27 12:28
    arrows
  • Issue#15jasonfrowe2026-01-27 12:28
    arrows
  • Issue#12jasonfrowe2026-01-27 02:53
    music cycle
  • Issue#13jasonfrowe2026-01-26 23:33
    increase hitboxs
  • Issue#13jasonfrowe2026-01-26 23:33
    increase hitboxs
  • Issue#12jasonfrowe2026-01-26 22:53
    music cycle
  • Issue#12jasonfrowe2026-01-26 22:53
    music cycle
  • Issue#5jasonfrowe2026-01-25 22:30
    difficulty settings
  • Issue comment#5jasonfrowe2026-01-25 22:30
    difficulty settings
  • Issue comment#7jasonfrowe2026-01-25 19:11
    update main ship rotation -- should point in direction of travel and bullets
  • Issue comment#9jasonfrowe2026-01-25 14:56
    boss has cheese
  • Issue comment#1jasonfrowe2026-01-25 14:56
    make the game feel expansive
  • Issue#3jasonfrowe2026-01-23 22:44
    other enemies
  • Issue comment#3jasonfrowe2026-01-23 22:08
    other enemies
  • Issue comment#3jasonfrowe2026-01-22 23:05
    other enemies
  • Releasejasonfrowe2026-01-22 20:26
    Pokey fix.
  • Issue comment#9jasonfrowe2026-01-22 19:49
    boss has cheese
  • Issue comment#3jasonfrowe2026-01-22 16:27
    other enemies
  • Issue comment#9jasonfrowe2026-01-22 16:25
    boss has cheese
  • Issue comment#8jasonfrowe2026-01-22 02:34
    Add savekey support and game score
  • Issue#6jasonfrowe2026-01-22 02:33
    add timer before enemies spawn
  • Issue#7jasonfrowe2026-01-22 00:21
    update main ship rotation -- should point in direction of travel and bullets
  • Issue comment#7jasonfrowe2026-01-21 04:08
    update main ship rotation -- should point in direction of travel and bullets
  • Issue#6jasonfrowe2026-01-21 04:06
    add timer before enemies spawn
  • Issue#4jasonfrowe2026-01-21 04:05
    fix up screen transitions

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.