Skip to content

mod local de ohol que añade objetos que me gustarian en el juego

active 2023-08-152026-05-09 (UTC)

Complete coverage26,672 / 26,672 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
1.2K
Pushes
200
Pull requests
0
Issues
365
Stars
25
Forks
12

Activity over time

Daily event counts in the loaded window

Line chart, 999 days from 2023-08-15 to 2026-05-09. Pushes: 200 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 365 total, peak 20 in a day. Comments: 579 total, peak 21 in a day. Stars: 25 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#1288jasonrohrer2025-11-18 14:28
    Bug: Full bucket of worms after adding one bowl to an empty bucket
  • Issue#1284jasonrohrer2025-11-12 16:52
    Add clean-up transtion to despawn any left over burnt launch pads
  • Issue comment#1282jasonrohrer2025-11-11 19:40
    Kerosene wick burner cannot be reimplemented in most cases
  • Issue comment#1281Lenny-OHOL2025-11-11 16:47
    Paint brush or paint roller that allows multiple use for paint buckets (FOR WALLS ONLY)
  • Issue#1278jasonrohrer2025-11-11 13:51
    Stuck in infinite walk animation while walking through property gates
  • Issue comment#1278jasonrohrer2025-11-11 13:51
    Stuck in infinite walk animation while walking through property gates
  • Issue comment#1273jasonrohrer2025-11-10 15:04
    Would you be willing to slightly rebalance early wells?
  • Issue#1274jasonrohrer2025-11-10 14:59
    Hat, Sun, Hot Weather (Jason Hat) Insulation values
  • Issue comment#1276jasonrohrer2025-11-10 14:55
    LowPop threshold being affected by tutorial and donkey town players
  • Issue comment#1273jasonrohrer2025-11-09 21:59
    Would you be willing to slightly rebalance early wells?
  • Issue comment#1273DougLefelhocz2025-11-09 20:51
    Would you be willing to slightly rebalance early wells?
  • Issue#1273TwistedHBG2025-11-09 17:59
    Would you be willing to slightly rebalance early wells?
  • Issue#1269jasonrohrer2025-11-09 16:54
    Stone floor sprite is hard to bear
  • Issue#1271TwistedHBG2025-11-08 17:52
    Inconsistency between the knife and flint chip
  • Issue#1269Solbusaur2025-11-06 19:15
    Stone floor sprite is hard to bear
  • Issue#1268Avonell2025-11-06 16:59
    remove ghosts from inheriting lead n prop
  • Issue#1267jasonrohrer2025-11-06 16:17
    more info about glitching pit bull
  • Issue comment#1267jasonrohrer2025-11-06 16:16
    more info about glitching pit bull
  • Issue comment#1267jasonrohrer2025-11-06 16:12
    more info about glitching pit bull
  • Issue#1261jasonrohrer2025-11-06 15:47
    Burnt Launch Pad Should be Removable or Provide Insulation
  • Issue#1266Avonell2025-11-06 15:43
    remove ghosts from waystones
  • Issue comment#1259jasonrohrer2025-11-06 15:29
    Overgrown Bonsai Changes
  • Issue#1258jasonrohrer2025-11-06 15:27
    Potential Attacking Pitbull Bug
  • Issue#1257jasonrohrer2025-11-06 14:47
    Wild Animal Corpses Should Be Able to Decay Faster.
  • Issue comment#1264jasonrohrer2025-11-06 14:27
    dying bear goes out of biome

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 25 stars here means stars gained during the window, not the repo's star count.