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jcestefania/Pathfinding-Algorithm-using-A-in-a-2D-Matrix

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Pathfinding Algorithm using A in a 2D Matrix* This Python project implements the A* algorithm to find the optimal path in a randomly generated 2D matrix with obstacles. It allows users to choose between Manhattan and Euclidean distances for the pathfinding process. The matrix, along with the calculated path, is displayed on the console.

active 2024-10-22 → 2024-10-22 (UTC)

Complete coverage28,194 / 28,194 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-01 (UTC)
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