active 2023-09-11 → 2024-12-30 (UTC)
Complete coverage26,649 / 26,649 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-29 (UTC)
Events
4
Pushes
0
Pull requests
0
Issues
2
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 477 days from 2023-09-11 to 2024-12-30. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| chaosesqueteam | 3 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#2chaosesqueteam2023-09-14 05:33We kindly request your assistance in implementing .t3d loading and processing for our project. This 3D format is essential for our open-source engine, reminiscent of the Unreal/Unreal Tournament era. Your expertise and support in this matter would be greatly appreciated. Thank you for considering our plea, and we look forward to your valuable contribution. (relevant files: model_brush.c, relevant function: void T3d_Attempt_Which_will_Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
- Issue comment#1chaosesqueteam2023-09-11 06:05Could you help us do t3d too? We got the vertex info printing. GPL project. Did wolfenstine:enemy territory bsp last year, some obj exports from minetest and bzflag this year
- Issue#1chaosesqueteam2023-09-11 06:05Could you help us do t3d too? We got the vertex info printing. GPL project. Did wolfenstine:enemy territory bsp last year, some obj exports from minetest and bzflag this year
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.