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Peer-to-Peer game networking library for thousands of players simultaneously. Built completely in C#. Work in progress integration into Unity and Unreal Engines, with cross platform signaling server using same core code.

active 2023-10-30 → 2025-02-28 (UTC)

Complete coverage27,382 / 27,382 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-28 (UTC)
Events
24
Pushes
0
Pull requests
0
Issues
0
Stars
20
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 488 days from 2023-10-30 to 2025-02-28. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 20 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AfonsoBatista71001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 20 stars here means stars gained during the window, not the repo's star count.