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An enhanced, modern, cross-platform implementation of the classic multiplayer tank game, Bolo.

active 2024-06-022026-02-16 (UTC)

Complete coverage26,532 / 26,532 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
105
Pushes
30
Pull requests
0
Issues
43
Stars
4
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 625 days from 2024-06-02 to 2026-02-16. Pushes: 30 total, peak 15 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 43 total, peak 14 in a day. Comments: 21 total, peak 9 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
joncox1239430021

Recent activity

Latest issues, pull requests and releases

  • Issue#24joncox1232024-06-08 01:38
    blowback animation not playing
  • Issue#23joncox1232024-06-07 22:12
    Pill anger should not be reset after repair
  • Issue comment#9joncox1232024-06-07 13:55
    Improve screen drawing efficiency
  • Issue comment#21joncox1232024-06-07 13:40
    Spectator mode not seeing shells
  • Issue#21joncox1232024-06-07 13:40
    Spectator mode not seeing shells
  • Issue comment#22joncox1232024-06-07 13:23
    Check that LGM think() continues to be called while tank is dead/respawning
  • Issue#22joncox1232024-06-07 13:23
    Check that LGM think() continues to be called while tank is dead/respawning
  • Issue#22joncox1232024-06-07 12:33
    Check that LGM think() continues to be called while tank is dead/respawning
  • Issue#21joncox1232024-06-07 02:23
    Spectator mode not seeing shells
  • Releasejoncox1232024-06-07 02:14
    PyBolo 0.99.1 beta 2
  • Issue comment#7joncox1232024-06-07 01:58
    Provide GUI menu for setting keys
  • Issue#7joncox1232024-06-07 01:58
    Provide GUI menu for setting keys
  • Issue comment#17joncox1232024-06-06 22:49
    Eliminate phantom pills
  • Issue comment#10joncox1232024-06-06 22:40
    Solve occasional server crash
  • Issue#10joncox1232024-06-06 22:40
    Solve occasional server crash
  • Issue comment#19joncox1232024-06-06 22:34
    Pill shots should not hit enemy base
  • Issue#19joncox1232024-06-06 22:34
    Pill shots should not hit enemy base
  • Issue#18joncox1232024-06-06 22:30
    Make own LGM never invisible in forest
  • Issue#18joncox1232024-06-06 22:30
    Make own LGM never invisible in forest
  • Issue comment#18joncox1232024-06-06 22:30
    Make own LGM never invisible in forest
  • Issue#18joncox1232024-06-06 22:30
    Make own LGM never invisible in forest
  • Issue#20joncox1232024-06-06 22:26
    Confirm whether base shells/mines should go to zero when base is captured
  • Issue comment#20joncox1232024-06-06 22:26
    Confirm whether base shells/mines should go to zero when base is captured
  • Issue#20joncox1232024-06-06 22:15
    Confirm whether base shells/mines should go to zero when base is captured
  • Issue comment#17joncox1232024-06-06 22:06
    Eliminate phantom pills and tanks

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.