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A technology overhaul for RimWorld

active 2024-11-062025-12-14 (UTC)

Complete coverage26,662 / 26,662 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
55
Pushes
12
Pull requests
1
Issues
14
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 404 days from 2024-11-06 to 2025-12-14. Pushes: 12 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 14 total, peak 4 in a day. Comments: 18 total, peak 5 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jptrrs3312111
T17634002
ShauaPuta3002
Borimino2001
Tirror1000
Marviluck1001
EnderMelody1001

Recent activity

Latest issues, pull requests and releases

  • Issue#193jptrrs2025-07-05 16:38
    (Suggestion) Null check research defs
  • Issue comment#67jptrrs2025-07-05 16:36
    Training Weapons causes Lag Spikes
  • Issue#67jptrrs2025-07-05 16:36
    Training Weapons causes Lag Spikes
  • Issue comment#153jptrrs2025-07-05 16:36
    DNM: Implement active caching for weapons and growables
  • Pull request#153jptrrs2025-07-05 16:36
  • Issue comment#193jptrrs2025-07-04 22:40
    (Suggestion) Null check research defs
  • Issue comment#193ShauaPuta2025-07-04 22:08
    (Suggestion) Null check research defs
  • Issue comment#193jptrrs2025-07-04 14:06
    (Suggestion) Null check research defs
  • Issue comment#193ShauaPuta2025-07-04 03:11
    (Suggestion) Null check research defs
  • Issue comment#148jptrrs2025-07-04 02:33
    Conflict with Dubs Mint Menus
  • Issue#177jptrrs2025-07-04 01:22
    Colonists can use biocoded weapon for training
  • Issue#186jptrrs2025-07-04 00:09
    Incompatibility with weapon sorting
  • Issue#193ShauaPuta2025-07-03 23:02
    (Suggestion) Null check research defs
  • Issue comment#180jptrrs2025-07-01 20:22
    VFE Pirates issue
  • Issue#180jptrrs2025-07-01 20:22
    VFE Pirates issue
  • Issue comment#187jptrrs2025-07-01 19:27
    Add a Null check for LearningUtility::WeaponTrainingAnimation -> verbToUse
  • Issue comment#190Marviluck2025-06-30 09:23
    Documenting does not happen after researching unless reloading save
  • Issue#192T17632025-06-28 05:21
    Research Tree error 2 with human resources
  • Issue#155jptrrs2025-06-27 21:15
    Research projects ending in numbers.
  • Issue#161jptrrs2025-06-27 21:07
    Error when Ideology DLC and Vanilla Apparel Expanded -Accessories are both enabled
  • Issue#16jptrrs2025-06-27 20:51
    Bypasses to equipping weapons restriction.
  • Issue comment#171jptrrs2025-06-27 20:50
    Pawn won't document any technology after running game for a while
  • Issue#181jptrrs2025-06-27 20:36
    Empty technology pool when disabling knowledge from "the faction's tech level"
  • Issue comment#189T17632025-06-25 04:54
    Research Tab has broken.
  • Issue comment#189EnderMelody2025-06-25 00:28
    Research Tab has broken.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.