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Blood Bowl online

active 2026-03-272026-06-10 (UTC)

Complete coverage26,792 / 26,792 hourly files (100%) · 2 absent upstream2023-08-152026-09-04 (UTC)
Events
84
Pushes
67
Pull requests
3
Issues
6
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 76 days from 2026-03-27 to 2026-06-10. Pushes: 67 total, peak 18 in a day. Pull requests: 3 total, peak 3 in a day. Issues: 6 total, peak 2 in a day. Comments: 3 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jrekier726403
Copilot6330
rokune1000

Recent activity

Latest issues, pull requests and releases

  • Issue#14jrekier2026-04-26 18:34
    Second jet sauvagerie animale
  • Issue comment#14jrekier2026-04-26 09:53
    Second jet sauvagerie animale
  • Issue#18rokune2026-04-25 12:26
    Successful armor roll on a foul no wound roll
  • Issue comment#12jrekier2026-04-08 15:36
    ball fails to bounce off prone blocking player on both down
  • Pull request#10Copilot2026-04-06 19:40
  • Pull request#8Copilot2026-04-06 12:21
  • Pull request#8Copilot2026-04-06 12:21
  • Issue#4jrekier2026-04-05 21:38
    Stunned players turn to prone too soon.
  • Issue#2jrekier2026-04-04 19:51
    Improve Move action for prone players
  • Issue comment#3jrekier2026-04-04 19:24
    ball scatters when it shouldn't
  • Issue#3jrekier2026-04-03 14:14
    ball scatters when it shouldn't
  • Issue#3jrekier2026-04-03 14:14
    ball scatters when it shouldn't

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.