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jtewolde/CheckPoint-PersonalizedGamingJournal

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CheckPoint is a web application designed for gamers to track their progress in the games they are playing and plan to play in the future. It helps users log their gaming sessions, set reminders for the next steps, and visualize their progress over time. With CheckPoint, you'll never forget where you left off in a game!

active 2025-03-192026-07-20 (UTC)

Complete coverage26,469 / 26,469 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
304
Pushes
233
Pull requests
44
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 489 days from 2025-03-19 to 2026-07-20. Pushes: 233 total, peak 6 in a day. Pull requests: 44 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 26 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jtewolde268225430
vercel[bot]250025

Recent activity

Latest issues, pull requests and releases

  • Pull request#49jtewolde2026-05-08 21:08
  • Pull request#48jtewolde2026-04-17 21:22
  • Pull request#46jtewolde2026-03-12 01:31
  • Issue comment#46vercel[bot]2026-03-12 01:31
    Refactor Game Filtering System, Improve Mobile Responsiveness, and Enhance UI Components
  • Pull request#45jtewolde2026-02-28 23:51
  • Pull request#43jtewolde2026-02-04 02:09
  • Issue comment#42vercel[bot]2026-01-23 01:47
    Enhanced filtering, responsiveness, and platinum trophy support across Games and Library pages
  • Pull request#41jtewolde2026-01-12 23:56
  • Pull request#40jtewolde2026-01-11 23:30
  • Pull request#40jtewolde2026-01-11 23:30
  • Issue comment#39vercel[bot]2025-12-31 02:28
    Centralized Search Experience, Trending Carousel, and Header Refactor
  • Pull request#38jtewolde2025-12-22 19:55
  • Issue comment#38vercel[bot]2025-12-22 19:53
    Refactor UI styles and components across dashboard, trending, and header
  • Pull request#37jtewolde2025-12-10 03:03
  • Pull request#34jtewolde2025-11-17 03:40
  • Issue comment#31vercel[bot]2025-11-01 21:55
    Made Frontend changes to pages, Restyled various different pages like Popular and Trending Games to have more content and more user friendly...
  • Pull request#31jtewolde2025-11-01 21:54
  • Issue comment#30vercel[bot]2025-10-25 01:06
    Implemented key updates and features like delete entries by game feature, updated styling across various pages and components like Header
  • Issue comment#29vercel[bot]2025-10-17 22:40
    Created and used new logo for mobile and desktop, Restyled GameDetails page to be more user friendly by changing background...
  • Pull request#27jtewolde2025-10-05 02:39
  • Issue comment#27vercel[bot]2025-10-05 02:39
    Added sort and filtering side drawer to search page where users can sort/filter results by genre, game type, rating, etc.
  • Pull request#27jtewolde2025-10-05 02:39
  • Issue comment#26vercel[bot]2025-09-29 02:08
    Enhanced Search page by adding sorting button for release date and total ratings, changed limit to 100 games and removed DLCS from search results
  • Pull request#26jtewolde2025-09-29 02:08
  • Issue comment#25vercel[bot]2025-09-24 00:20
    Added age ratings accordion to display ESRB and PEGI Rating, Implemented react carousel to screenshots instead of 2x2 grid...

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.