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Implementación del juego Othello utilizando Prolog para las reglas de juego y Python para la interfaz gráfica de usuario (GUI). Incluye dos formas de obtener movimientos de la máquina en Prolog y permite que los jugadores compitan contra la computadora.

active 2024-04-292024-04-29 (UTC)

Complete coverage26,529 / 26,529 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
6
Pushes
4
Pull requests
0
Issues
0
Stars
0
Forks
0

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Line chart, 1 days from 2024-04-29 to 2024-04-29. Pushes: 4 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

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Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

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justinalonsomm4400

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