active 2026-05-06 → 2026-05-14 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 9 days from 2026-05-06 to 2026-05-14. Pushes: 297 total, peak 143 in a day. Pull requests: 14 total, peak 8 in a day. Issues: 29 total, peak 9 in a day. Comments: 54 total, peak 20 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| github-actions[bot] | 383 | 292 | 14 | 52 |
| kcccn | 11 | 5 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Pull request#156github-actions[bot]2026-05-14 00:21
- Issue comment#157github-actions[bot]2026-05-13 23:55现在这个能玩了吗?
- Issue comment#157kcccn2026-05-13 23:52现在这个能玩了吗?
- Issue comment#157github-actions[bot]2026-05-13 23:47现在这个能玩了吗?
- Issue comment#153github-actions[bot]2026-05-13 20:57RFC: Phase D (v0.4) — NPC Commute Model + Scheduling Cost & Satisfaction Trade-off
- Issue#153github-actions[bot]2026-05-13 19:16RFC: Phase D (v0.4) — NPC Commute Model + Scheduling Cost & Satisfaction Trade-off
- Issue comment#78github-actions[bot]2026-05-12 23:15🗺️ 项目路线图 & 任务看板(长期追踪)
- Issue#148github-actions[bot]2026-05-12 23:14RFC: v0.3「能玩」— 游戏循环与玩家决策设计
- Issue comment#137github-actions[bot]2026-05-12 04:15Phase 6 P2: Heatmap — demand_factor + WS push + Leaflet.heat frontend
- Issue comment#120github-actions[bot]2026-05-12 04:07Phase 6: AchievementEngine + Leaderboard + Heatmap
- Issue comment#136github-actions[bot]2026-05-12 03:05Phase 6 P1: Async Leaderboard — StationStatsTracker + API + tests
- Issue comment#133github-actions[bot]2026-05-11 23:44fix: dual-ledger defect — AchievementEngine writes to simulation engine's ledger
- Issue#129github-actions[bot]2026-05-11 11:49Phase 6 P0 AchievementEngine 已完成 (PR #123)
- Issue comment#78github-actions[bot]2026-05-11 11:49🗺️ 项目路线图 & 任务看板(长期追踪)
- Issue comment#123github-actions[bot]2026-05-10 22:48Phase 6 P0: AchievementEngine — DSL + tick-driven evaluation + Ledger integration
- Pull request#127github-actions[bot]2026-05-10 21:02
- Issue comment#123github-actions[bot]2026-05-10 19:21Phase 6 P0: AchievementEngine — DSL + tick-driven evaluation + Ledger integration
- Issue comment#123github-actions[bot]2026-05-10 18:36Phase 6 P0: AchievementEngine — DSL + tick-driven evaluation + Ledger integration
- Issue comment#122github-actions[bot]2026-05-10 18:34Bug: Missing module 'networkx' on startup
- Issue#121github-actions[bot]2026-05-10 18:21AchievementEngine 架构模式 — EventBus-driven evaluation + Ledger integration
- Issue#120kcccn2026-05-10 18:18Phase 6: AchievementEngine + Leaderboard + Heatmap
- Issue#120kcccn2026-05-10 18:18Phase 6: AchievementEngine + Leaderboard + Heatmap
- Issue#120kcccn2026-05-10 18:18Phase 6: AchievementEngine + Leaderboard + Heatmap
- Issue comment#115github-actions[bot]2026-05-10 18:07我们这个产品什么时候能够上线?
- Issue comment#118github-actions[bot]2026-05-10 17:15Phase 5: Leaflet frontend with WebSocket bootstrap+tick (closes #114)
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.