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The Inbetween - A Rimworld Mod

active 2024-07-282024-08-04 (UTC)

Complete coverage26,508 / 26,508 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
26
Pushes
9
Pull requests
0
Issues
14
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 8 days from 2024-07-28 to 2024-08-04. Pushes: 9 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 7 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
keyz18224901

Recent activity

Latest issues, pull requests and releases

  • Issue#8keyz1822024-08-04 19:49
    Unlock conditions for exit door
  • Issue#1keyz1822024-08-04 18:58
    Return door sometimes missing on Labyrinth style map
  • Issue comment#6keyz1822024-08-04 18:58
    Add method to specify events to run on the map
  • Issue#4keyz1822024-08-04 12:24
    Ensure both doors are on the map before it's added to the loop
  • Issue#9keyz1822024-08-04 12:14
    When multiple pawns are selected and ordered to go through doors, one gets left behind.
  • Issue#10keyz1822024-08-04 12:13
    Sometimes two maps are spawned when multiple pawns are selected.
  • Issue#10keyz1822024-08-02 17:24
    Sometimes two maps are spawned when multiple pawns are selected.
  • Issue#9keyz1822024-08-02 17:01
    When multiple pawns are selected and ordered to go through doors, one gets left behind.
  • Issue#8keyz1822024-07-31 16:18
    Unlock conditions for exit door
  • Issue#7keyz1822024-07-31 16:17
    Boilerplate/reusable GUI elements for timers
  • Issue#6keyz1822024-07-31 16:16
    Add method to specify events to run on the map
  • Issue#5keyz1822024-07-31 16:14
    Example "normal" map, biomes, terrain, caves, etc.
  • Issue#3keyz1822024-07-31 16:12
    Build up example cave map using existing cave gen code
  • Issue#2keyz1822024-07-31 16:12
    Genericize Labyrinth GenStep to allow more configurability
  • Issue#1keyz1822024-07-31 16:11
    Return door sometimes missing on Labyrinth style map

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.