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Score Four - The world's worst Connect Four clone

active 2024-04-052026-07-31 (UTC)

Complete coverage26,473 / 26,473 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
86
Pushes
34
Pull requests
15
Issues
12
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 848 days from 2024-04-05 to 2026-07-31. Pushes: 34 total, peak 8 in a day. Pull requests: 15 total, peak 6 in a day. Issues: 12 total, peak 5 in a day. Comments: 9 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
kgregory6434153
vercel[bot]6006

Recent activity

Latest issues, pull requests and releases

  • Issue#20kgregory2026-06-15 03:37
    Cells become oblong as screen narrows
  • Issue comment#15vercel[bot]2025-04-27 03:19
    Refactor codebase
  • Pull request#15kgregory2025-04-27 03:18
  • Issue#13kgregory2025-04-25 22:45
    User shouldn't be able to highlight button text
  • Issue comment#13kgregory2025-04-25 22:45
    User shouldn't be able to highlight button text
  • Pull request#14kgregory2025-04-25 22:45
  • Issue comment#14vercel[bot]2025-04-25 22:44
    Disable text selection on game pieces
  • Pull request#14kgregory2025-04-25 22:44
  • Issue#13kgregory2025-04-25 22:39
    User shouldn't be able to highlight button text
  • Issue comment#4kgregory2025-04-25 22:38
    It’s too easy to accidentally take the next player’s turn
  • Issue#4kgregory2025-04-25 22:38
    It’s too easy to accidentally take the next player’s turn
  • Pull request#12kgregory2025-04-25 22:38
  • Issue comment#12vercel[bot]2025-04-25 22:37
    Add simplified debounce to board clicks
  • Pull request#12kgregory2025-04-25 22:37
  • Issue comment#10kgregory2025-04-25 18:05
    Single player opponent is predictable
  • Issue#10kgregory2025-04-25 18:05
    Single player opponent is predictable
  • Pull request#11kgregory2025-04-25 18:04
  • Pull request#11kgregory2025-04-25 17:44
  • Issue#10kgregory2025-04-25 14:38
    Single player opponent is predictable
  • Pull request#9kgregory2025-04-24 14:50
  • Pull request#9kgregory2025-04-24 14:49
  • Pull request#8kgregory2024-06-23 03:44
  • Issue comment#8vercel[bot]2024-06-23 03:30
    Update dependencies
  • Pull request#8kgregory2024-06-23 03:30
  • Issue#1kgregory2024-04-19 04:06
    The game won’t end in a draw

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.