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sega megadrive sprite editor

active 2024-12-172026-07-31 (UTC)

Partial coverage12,703 / 14,495 hourly files (88%) · 2 absent upstream · 1,786 failed, retryable2024-12-152026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
48
Pushes
10
Pull requests
2
Issues
10
Stars
7
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 592 days from 2024-12-17 to 2026-07-31. Pushes: 10 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 10 total, peak 2 in a day. Comments: 16 total, peak 2 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
kirjavascript171007
Nichloya4022
APizzaWithAnIQ3001
Selbi1822001
TheESN2002
FluffCatGaming2000
Georgedude2001
xxgalaxyexplosionxx2001
Pacca641000
radioshadow1000
RealMalachi1001
theflamer121000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#103kirjavascript2025-12-10 23:48
    Feature request : Seperate Look-up table from mapping frame data.
  • Issue comment#102kirjavascript2025-12-10 23:47
    Feature Request : Labels and/or Constants for individual sprite frames.
  • Issue#99Selbi1822025-11-04 03:34
    To edit Sonic's sprites in Sonic 1 you need to set game format to Sonic 2
  • Issue comment#98Georgedude2025-07-09 21:15
    Mapping shape/ size and colour limitations
  • Issue#98Georgedude2025-07-09 15:38
    Mapping shape/ size and colour limitations
  • Issue comment#97kirjavascript2025-07-09 12:02
    I can only load one sprite in the whole list while other pictures I see show the full list of sprites one by one, what am I doing wrong?
  • Issue comment#96kirjavascript2025-06-26 16:15
    Top Left Pixel of Image Assumed Transparent When Importing
  • Issue comment#94Nichloya2025-06-21 08:39
    Add KosPlusM support
  • Issue comment#80kirjavascript2025-06-20 13:52
    Kosinski+M support
  • Issue comment#94Nichloya2025-06-20 13:38
    Add KosPlusM support
  • Issue#95FluffCatGaming2025-06-15 01:52
    Won't Work
  • Issue#95FluffCatGaming2025-06-15 01:42
    Won't Work
  • Issue comment#80Selbi1822025-06-05 14:21
    Kosinski+M support
  • Pull request#93Nichloya2025-06-05 10:39
  • Pull request#93Nichloya2025-06-05 10:32
  • Issue#92radioshadow2025-05-31 16:07
    Add support: Puyo Puyo / Dr. Robotnik's Mean Bean Machine
  • Issue comment#91APizzaWithAnIQ2025-03-29 22:07
    Only opens as a background task.
  • Issue#91APizzaWithAnIQ2025-03-29 22:07
    Only opens as a background task.
  • Issue#91APizzaWithAnIQ2025-03-29 19:14
    Doesn't open no matter what, only runs as a background task.
  • Issue comment#80TheESN2025-03-22 03:40
    Kosinski+M support
  • Issue comment#90RealMalachi2025-02-18 05:10
    every compression makes the tiles a glitchy mess
  • Issue#90theflamer122025-01-19 13:32
    every compression makes the tiles a glitchy mess
  • Issue comment#89kirjavascript2025-01-13 05:41
    Error Rendering Component in Project Window
  • Issue#89Pacca642025-01-12 20:35
    Error Rendering Component in Project Window
  • Issue comment#88xxgalaxyexplosionxx2024-12-31 20:41
    idk whats happening

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.