sega megadrive sprite editor
active 2024-12-17 → 2026-07-31 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 592 days from 2024-12-17 to 2026-07-31. Pushes: 10 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 10 total, peak 2 in a day. Comments: 16 total, peak 2 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| kirjavascript | 17 | 10 | 0 | 7 |
| Nichloya | 4 | 0 | 2 | 2 |
| APizzaWithAnIQ | 3 | 0 | 0 | 1 |
| Selbi182 | 2 | 0 | 0 | 1 |
| TheESN | 2 | 0 | 0 | 2 |
| FluffCatGaming | 2 | 0 | 0 | 0 |
| Georgedude | 2 | 0 | 0 | 1 |
| xxgalaxyexplosionxx | 2 | 0 | 0 | 1 |
| Pacca64 | 1 | 0 | 0 | 0 |
| radioshadow | 1 | 0 | 0 | 0 |
| RealMalachi | 1 | 0 | 0 | 1 |
| theflamer12 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#103kirjavascript2025-12-10 23:48Feature request : Seperate Look-up table from mapping frame data.
- Issue comment#102kirjavascript2025-12-10 23:47Feature Request : Labels and/or Constants for individual sprite frames.
- Issue#99Selbi1822025-11-04 03:34To edit Sonic's sprites in Sonic 1 you need to set game format to Sonic 2
- Issue comment#98Georgedude2025-07-09 21:15Mapping shape/ size and colour limitations
- Issue#98Georgedude2025-07-09 15:38Mapping shape/ size and colour limitations
- Issue comment#97kirjavascript2025-07-09 12:02I can only load one sprite in the whole list while other pictures I see show the full list of sprites one by one, what am I doing wrong?
- Issue comment#96kirjavascript2025-06-26 16:15Top Left Pixel of Image Assumed Transparent When Importing
- Issue comment#94Nichloya2025-06-21 08:39Add KosPlusM support
- Issue comment#80kirjavascript2025-06-20 13:52Kosinski+M support
- Issue comment#94Nichloya2025-06-20 13:38Add KosPlusM support
- Issue#95FluffCatGaming2025-06-15 01:52Won't Work
- Issue#95FluffCatGaming2025-06-15 01:42Won't Work
- Issue comment#80Selbi1822025-06-05 14:21Kosinski+M support
- Pull request#93Nichloya2025-06-05 10:39
- Pull request#93Nichloya2025-06-05 10:32
- Issue#92radioshadow2025-05-31 16:07Add support: Puyo Puyo / Dr. Robotnik's Mean Bean Machine
- Issue comment#91APizzaWithAnIQ2025-03-29 22:07Only opens as a background task.
- Issue#91APizzaWithAnIQ2025-03-29 22:07Only opens as a background task.
- Issue#91APizzaWithAnIQ2025-03-29 19:14Doesn't open no matter what, only runs as a background task.
- Issue comment#80TheESN2025-03-22 03:40Kosinski+M support
- Issue comment#90RealMalachi2025-02-18 05:10every compression makes the tiles a glitchy mess
- Issue#90theflamer122025-01-19 13:32every compression makes the tiles a glitchy mess
- Issue comment#89kirjavascript2025-01-13 05:41Error Rendering Component in Project Window
- Issue#89Pacca642025-01-12 20:35Error Rendering Component in Project Window
- Issue comment#88xxgalaxyexplosionxx2024-12-31 20:41idk whats happening
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.