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PointEngine is lightweight 3D engine on c++

active 2025-08-072025-12-29 (UTC)

Complete coverage26,385 / 26,385 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
94
Pushes
56
Pull requests
3
Issues
10
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 145 days from 2025-08-07 to 2025-12-29. Pushes: 56 total, peak 4 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 10 total, peak 5 in a day. Comments: 5 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
kltz4074685611
PolimerCode4013
Tempyyyyyy1001
griesson-h1010

Recent activity

Latest issues, pull requests and releases

  • Issue#17kltz40742025-12-29 20:47
    fix GetMatrix() function
  • Issue comment#16kltz40742025-12-24 18:03
    ууу вики
  • Issue#16kltz40742025-12-24 18:03
    ууу вики
  • Pull request#15griesson-h2025-12-22 17:46
  • Issue#14kltz40742025-12-03 08:48
    fix logic for GameObject (like remove render functions from GameObjects)
  • Issue#13kltz40742025-11-24 20:56
    apply different textures to 1 object
  • Pull request#12kltz40742025-11-14 21:23
  • Issue#4kltz40742025-11-12 05:19
    Directional light system
  • Issue#10kltz40742025-11-09 15:56
    Diffuse maps
  • Issue#6kltz40742025-11-09 15:50
    make it possible to add more than 1 PointLight
  • Issue#5kltz40742025-11-09 15:50
    to make it possible to apply custom shaders to individual objects
  • Issue#4kltz40742025-11-09 15:49
    Directional light system
  • Issue#3kltz40742025-11-09 15:44
    to make it possible to apply custom shaders to individual objects
  • Issue comment#1PolimerCode2025-11-08 15:22
    Cpp core stabilization and public api (early)
  • Issue comment#1PolimerCode2025-11-08 15:18
    Cpp core stabilization and public api (early)
  • Pull request#1PolimerCode2025-11-08 15:17
  • Releasekltz40742025-10-16 16:37
    1.0.0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.