An SDL 2 based game engine written in C
active 2023-12-03 → 2023-12-10 (UTC)
Complete coverage26,501 / 26,501 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
20
Pushes
13
Pull requests
0
Issues
4
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 8 days from 2023-12-03 to 2023-12-10. Pushes: 13 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| kmlkcl | 17 | 13 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#2kmlkcl2023-12-09 21:49blueprint-like structure
- Issue#2kmlkcl2023-12-06 19:27blueprint-like structure
- Issue#1kmlkcl2023-12-05 16:17A bare minimum game template on github
- Issue#1kmlkcl2023-12-05 13:18A bare minimum game template on github
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.