The game engine for the developers that want a hardcore mode for gameDev.
active 2024-07-30 → 2024-09-27 (UTC)
Complete coverage26,380 / 26,380 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-18 (UTC)
Events
43
Pushes
25
Pull requests
2
Issues
2
Stars
5
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 60 days from 2024-07-30 to 2024-09-27. Pushes: 25 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 2 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 5 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| korrectional | 29 | 25 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#2korrectional2024-09-04 01:48The find() system is not confusing!
- Issue#2korrectional2024-09-04 01:48The find() system is not confusing!
- Pull request#1korrectional2024-09-04 01:44
- Pull request#1korrectional2024-09-04 01:44
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.