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kyleli/UnityLayoutGroupRefresher

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Code snippet to properly execute the LayoutGroups in reverse order to ensure proper rendering. When multiple nested LayoutGroups need updating, the default system doesn't always refresh them in the correct hierarchical order. It is important to rebuild the layout from the bottom up, since the parent objects will need the size of its children.

active 2024-11-102024-11-14 (UTC)

Partial coverage20,501 / 26,257 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
5
Pushes
3
Pull requests
0
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 5 days from 2024-11-10 to 2024-11-14. Pushes: 3 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
kyleli3300

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.