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labelle-toolkit/labelle-assembler

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Code generator and build assembler for the labelle game toolkit. Reads project.labelle and materializes .labelle/<target>/ build artifacts. Designed to be invoked by the labelle CLI as a subprocess.

active 2026-04-132026-08-10 (UTC)

Complete coverage26,449 / 26,449 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
787
Pushes
341
Pull requests
34
Issues
15
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 120 days from 2026-04-13 to 2026-08-10. Pushes: 341 total, peak 24 in a day. Pull requests: 34 total, peak 6 in a day. Issues: 15 total, peak 4 in a day. Comments: 85 total, peak 8 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
apotema4023363415
cursor[bot]340021
gemini-code-assist[bot]320024
Copilot14506
coderabbitai[bot]14009
chatgpt-codex-connector[bot]110010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#640coderabbitai[bot]2026-07-19 16:40
    feat(debug): engine-fed FPS counter + sorted per-unit profiler tables (labelle-engine#380)
  • Issue comment#540apotema2026-07-05 14:58
    scan: OOM silently swallowed by `catch continue` (flow-decls) + leak-on-OOM (promote) — violates 'OOM is a hard failure' goal
  • Issue comment#526apotema2026-07-03 01:02
    feat: editor-preview wasm builds (LABELLE_EDITOR_PREVIEW) — studio Play mode
  • Pull request#519apotema2026-07-02 17:26
  • Pull request#508apotema2026-07-02 12:13
  • Issue comment#498apotema2026-07-02 01:45
    packs: wire the wall — per-pack module graph + PackView registry partition + exposes enforcement (#650 enforcement remainder)
  • Pull request#505apotema2026-07-01 23:59
  • Issue comment#483apotema2026-07-01 17:59
    feat(#461): assembler bgfx-wasm pipeline — generate --platform=wasm builds bgfx
  • Issue comment#482coderabbitai[bot]2026-07-01 17:08
    packs: light pack builds end-to-end — don't emit @import/module dep for module-less dir-scan packs
  • Issue comment#467coderabbitai[bot]2026-07-01 05:57
    feat(#461): manifest-v2 PR6 — sokol ios
  • Pull request#465apotema2026-07-01 04:48
  • Issue comment#458gemini-code-assist[bot]2026-07-01 01:37
    feat(#453): emit directional per-sub-surface contract-version asserts (item 1 complete)
  • Issue#454apotema2026-07-01 00:54
    Backend-extraction cleanup / tech-debt (follow-up to #386)
  • Issue comment#386apotema2026-06-30 22:28
    Epic: Pluggable backends — make the assembler backend-agnostic (RFC #378)
  • Pull request#447apotema2026-06-30 21:26
  • Issue comment#418coderabbitai[bot]2026-06-30 00:46
    release: v0.61.0 (pluggable backends — out-of-tree backends, #386 Phases 5+6)
  • Pull request#417apotema2026-06-30 00:40
  • Issue comment#378cursor[bot]2026-06-21 20:08
    RFC: Pluggable backends — make the assembler backend-agnostic
  • Issue comment#366cursor[bot]2026-06-18 19:13
    ci: cap job timeouts so a hung runner can't spin for hours
  • Issue comment#323apotema2026-06-13 21:13
    feat(wgpu): text-atlas glyph rendering via sprite path (#292)
  • Issue comment#322cursor[bot]2026-06-13 20:47
    feat(wgpu): interleave shape + sprite draw order (painter parity) (#294)
  • Issue comment#296apotema2026-06-13 01:51
    Design: second mobile backend — SDL vs bgfx (after sokol)
  • Pull request#309apotema2026-06-13 01:50
  • Issue#310apotema2026-06-13 01:23
    Android: abstract core/engine sokol-coupling (native-activity + gamepad) so non-sokol backends need no shims
  • Pull request#307apotema2026-06-13 00:43

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.