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Pixel based game engine integrated in your IDE

active 2024-03-122025-05-09 (UTC)

Complete coverage26,704 / 26,704 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
664
Pushes
256
Pull requests
72
Issues
66
Stars
7
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 424 days from 2024-03-12 to 2025-05-09. Pushes: 256 total, peak 21 in a day. Pull requests: 72 total, peak 5 in a day. Issues: 66 total, peak 8 in a day. Comments: 30 total, peak 5 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
shikaan4262567230

Recent activity

Latest issues, pull requests and releases

  • Releaseshikaan2024-11-24 22:52
    v0.11.4
  • Pull request#103shikaan2024-11-24 22:52
  • Pull request#103shikaan2024-11-24 22:44
  • Releaseshikaan2024-11-24 20:42
    v0.11.3
  • Pull request#102shikaan2024-11-24 19:38
  • Issue#101shikaan2024-11-24 13:43
    overlap and collision events could have a leaner interface
  • Issue comment#97shikaan2024-11-24 10:48
    add pause and resume methods to Animation
  • Issue#98shikaan2024-11-24 10:41
    [not predictably reproducible] Sometimes the frame rate from the configuration is not honored
  • Pull request#100shikaan2024-11-24 10:41
  • Pull request#99shikaan2024-11-23 09:41
  • Issue comment#70shikaan2024-11-21 20:45
    Support tile maps
  • Issue#97shikaan2024-11-21 20:40
    add pause and resume methods to Animation
  • Releaseshikaan2024-11-20 22:48
    v0.11.1
  • Pull request#96shikaan2024-11-20 22:48
  • Pull request#96shikaan2024-11-20 20:15
  • Issue comment#59shikaan2024-11-17 13:31
    State machine
  • Issue comment#70shikaan2024-11-16 14:40
    Support tile maps
  • Issue comment#70shikaan2024-11-14 23:40
    Support tile maps
  • Releaseshikaan2024-11-10 15:36
    v0.11.0
  • Issue#95shikaan2024-11-10 15:35
    Support different bounding shapes
  • Issue comment#4shikaan2024-11-10 15:33
    Collisions stop your movement even when your not moving towards the collision
  • Issue#4shikaan2024-11-10 15:33
    Collisions stop your movement even when your not moving towards the collision
  • Pull request#94shikaan2024-11-10 15:32
  • Pull request#94shikaan2024-11-05 11:50
  • Issue#93shikaan2024-10-31 19:56
    `setAltitude` should skip updating the graph if the value is already set

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.