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an sfml engine in c++

active 2024-08-182025-12-23 (UTC)

Complete coverage26,686 / 26,686 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
134
Pushes
82
Pull requests
0
Issues
33
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 493 days from 2024-08-18 to 2025-12-23. Pushes: 82 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 33 total, peak 7 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
lavilu124997400
YairWasserkrug8500

Recent activity

Latest issues, pull requests and releases

  • Issue#43lavilu1242025-12-23 14:24
    get item instead of get button, object....
  • Issue#40lavilu1242025-08-14 21:19
    add light walls to gui
  • Issue#32lavilu1242025-08-14 20:55
    make sure the new code always gets included in the project
  • Issue#37lavilu1242025-08-14 20:53
    fix fonts only in font directory
  • Issue#35lavilu1242025-07-21 20:49
    handle empty scene
  • Issue#31lavilu1242025-07-21 15:48
    make none scene onject outside in scene content
  • Issue#30lavilu1242025-07-21 15:46
    fix input for buttons and keys (sense now there is no main file)
  • Issue#29lavilu1242025-07-21 15:46
    add option to build game to exe
  • Issue#26lavilu1242025-07-21 15:44
    make input work with controller
  • Issue#21lavilu1242025-07-09 16:10
    check on button with no function
  • Issue#15lavilu1242025-07-09 16:08
    add open to input files
  • Issue#22lavilu1242025-07-09 12:26
    add ui option
  • Issue#20lavilu1242025-07-09 00:07
    make sure that with resulation and scaling of the game sizes stay the same
  • Issue#21lavilu1242025-07-08 23:32
    check on button with no function
  • Issue#20lavilu1242025-07-08 23:11
    make sure that with resulation and scaling of the game sizes stay the same
  • Issue#16lavilu1242025-07-06 19:25
    add visual to fonts
  • Issue#9lavilu1242025-07-06 18:18
    file edit
  • Issue#10lavilu1242025-07-06 11:55
    make scenes save in scenes
  • Issue#17lavilu1242025-06-29 10:35
    deleting name calls abort
  • Issue#17lavilu1242025-06-28 22:34
    deleting name calls abort
  • Issue#16lavilu1242025-06-26 13:04
    add visual to fonts
  • Issue#15lavilu1242025-06-26 12:58
    added open to input files
  • Issue#14lavilu1242025-06-26 00:26
    set darkness thorugh gui
  • Issue#13lavilu1242025-06-26 00:25
    set darkness not working
  • Issue#11lavilu1242025-06-25 05:14
    loading scene calles abort

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.