A libGDX cross platform game controllers extension
active 2023-08-19 → 2026-05-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 990 days from 2023-08-19 to 2026-05-04. Pushes: 8 total, peak 5 in a day. Pull requests: 7 total, peak 2 in a day. Issues: 9 total, peak 1 in a day. Comments: 29 total, peak 4 in a day. Stars: 24 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MrStahlfelge | 20 | 3 | 3 | 9 |
| Berstanio | 7 | 0 | 3 | 3 |
| Tom-Ski | 6 | 5 | 1 | 0 |
| Yontipon | 5 | 0 | 0 | 5 |
| bartek1009x | 5 | 0 | 0 | 5 |
| DeveloperMCD | 4 | 0 | 0 | 3 |
| bomb2777 | 2 | 0 | 0 | 1 |
| SimonIT | 1 | 0 | 0 | 0 |
| PokeMMO | 1 | 0 | 0 | 1 |
| msx80 | 1 | 0 | 0 | 0 |
| klianc09 | 1 | 0 | 0 | 1 |
| WinterAlexander | 1 | 0 | 0 | 0 |
| IncandescenceSy | 1 | 0 | 0 | 1 |
| kennycason | 1 | 0 | 0 | 0 |
| MonstrousSoftware | 1 | 0 | 0 | 0 |
| SebastianSchlegel | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#52WinterAlexander2026-02-26 02:42Properly implement clearListeners and getListeners in order to allow changing order of listeners
- Issue comment#37IncandescenceSy2025-08-15 22:57Mapping doesn't include LT and RT axis
- Issue comment#51Yontipon2025-07-10 18:04buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51MrStahlfelge2025-07-10 06:40buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51bartek1009x2025-07-06 22:02buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51bartek1009x2025-07-05 22:12buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51bartek1009x2025-07-05 16:34buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51Yontipon2025-07-04 21:33buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51bartek1009x2025-07-03 15:55buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51bartek1009x2025-07-01 12:59buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Issue comment#51MrStahlfelge2025-07-01 08:43buttonDown, buttonUp are called every frame, even when no buttons are being pressed
- Pull request#50Tom-Ski2025-06-08 14:56
- ReleaseTom-Ski2025-06-08 12:542.2.4
- Pull request#49Berstanio2025-06-06 08:37
- Issue comment#47Berstanio2025-06-06 08:32SDL3 upgrade
- Pull request#48MrStahlfelge2025-06-06 06:50
- Issue comment#47MrStahlfelge2025-06-05 09:14SDL3 upgrade
- Pull request#38MrStahlfelge2025-06-05 09:13
- Issue comment#47MrStahlfelge2025-06-05 09:01SDL3 upgrade
- Issue comment#47PokeMMO2025-06-05 08:28SDL3 upgrade
- Issue comment#47MrStahlfelge2025-06-05 08:27SDL3 upgrade
- Issue comment#39Berstanio2024-12-26 11:41Update publishing to new gradle plugin
- Issue comment#46MrStahlfelge2024-12-18 16:42Keyboard as an optional Controller
- Issue#46MrStahlfelge2024-12-18 16:42Keyboard as an optional Controller
- Issue#46msx802024-12-16 11:33Keyboard as an optional Controller
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 24 stars here means stars gained during the window, not the repo's star count.