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AI-powered dialogue system addon for Godot 4.5 with visual editor, persistent memories, localization, and TTS

active 2025-12-232026-08-13 (UTC)

Complete coverage26,367 / 26,367 hourly files (100%) · 2 absent upstream2023-08-152026-08-17 (UTC)
Events
607
Pushes
182
Pull requests
44
Issues
281
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 234 days from 2025-12-23 to 2026-08-13. Pushes: 182 total, peak 26 in a day. Pull requests: 44 total, peak 17 in a day. Issues: 281 total, peak 106 in a day. Comments: 19 total, peak 4 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
lobinuxsoft4911594419
deadlysmiletm241000
ohmydialog-automation[bot]131300

Recent activity

Latest issues, pull requests and releases

  • Issue#235lobinuxsoft2026-02-07 02:32
    fix(core): FREE_MODE stuck after first AI response
  • Issue#235deadlysmiletm2026-02-01 17:55
    fix(core): FREE_MODE stuck after first AI response
  • Issue#233deadlysmiletm2026-02-01 17:35
    fix(editor): GraphEdit node naming causes connection failures
  • Issue#233deadlysmiletm2026-02-01 17:35
    fix(editor): GraphEdit node naming causes connection failures
  • Issue#229deadlysmiletm2026-01-25 20:23
    feat(editor): scope de variables en SetVariableNode (LOCAL/SESSION/GLOBAL)
  • Issue#229deadlysmiletm2026-01-25 20:23
    feat(editor): scope de variables en SetVariableNode (LOCAL/SESSION/GLOBAL)
  • Issue#229deadlysmiletm2026-01-25 20:23
    feat(editor): scope de variables en SetVariableNode (LOCAL/SESSION/GLOBAL)
  • Issue#229deadlysmiletm2026-01-25 20:23
    feat(editor): scope de variables en SetVariableNode (LOCAL/SESSION/GLOBAL)
  • Issue#229deadlysmiletm2026-01-25 20:23
    feat(editor): scope de variables en SetVariableNode (LOCAL/SESSION/GLOBAL)
  • Issue#228deadlysmiletm2026-01-25 20:23
    feat(editor): session cache para recordar último grafo abierto
  • Issue#228deadlysmiletm2026-01-25 20:23
    feat(editor): session cache para recordar último grafo abierto
  • Issue#228deadlysmiletm2026-01-25 20:23
    feat(editor): session cache para recordar último grafo abierto
  • Issue#119deadlysmiletm2026-01-25 18:10
    [Editor] Implementar nodo JumpToFree (NUEVO)
  • Issue#117deadlysmiletm2026-01-25 18:10
    [Editor] Implementar nodo SetVariable
  • Issue#108deadlysmiletm2026-01-25 18:10
    [Editor] Implementar nodo de respuesta con IA
  • Issue#225lobinuxsoft2026-01-20 20:11
    feat: preparar addon para publicación en Godot Asset Library
  • Pull request#222lobinuxsoft2026-01-15 20:03
  • Issue#223lobinuxsoft2026-01-15 19:54
    feat(docs): Documentar páginas placeholder con implementación existente
  • Pull request#222lobinuxsoft2026-01-14 17:37
  • Issue#216lobinuxsoft2026-01-14 17:17
    feat: CI/CD con detección automática de backends (CUDA, Vulkan, CPU)
  • Issue comment#216lobinuxsoft2026-01-14 17:17
    feat: CI/CD con detección automática de backends (CUDA, Vulkan, CPU)
  • Issue#221lobinuxsoft2026-01-14 16:46
    feat(docs): Migración completa a Tailwind CSS + soporte multi-idioma (EN/ES)
  • Issue#221lobinuxsoft2026-01-14 16:46
    feat(docs): Migración completa a Tailwind CSS + soporte multi-idioma (EN/ES)
  • Issue#221lobinuxsoft2026-01-14 16:46
    feat(docs): Migración completa a Tailwind CSS + soporte multi-idioma (EN/ES)
  • Issue#217lobinuxsoft2026-01-13 04:27
    fix(gdextension): agregar chunking de prompt a funciones async y streaming en LlamaInterface

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.