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lorenzo-severini/Unity-Audio-Network-Devices

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This repository contains the implementation of an Audio/Network/Devices project in Unity, integrating 3D audio, sound acquisition, networking, webcam integration, and XR mode. The project features a multiplayer system using NetCode, real-time microphone recording, interactive 3D audio effects, and device integration (webcam and XR simulation).

active 2025-02-07 → 2025-02-09 (UTC)

Complete coverage28,344 / 28,344 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-07 (UTC)
Events
13
Pushes
8
Pull requests
0
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 3 days from 2025-02-07 to 2025-02-09. Pushes: 8 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
lorenzo-severini8800

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.