Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
active 2023-08-15 → 2025-11-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 839 days from 2023-08-15 to 2025-11-30. Pushes: 43 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 18 total, peak 4 in a day. Comments: 10 total, peak 2 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| mamontov-cpp | 71 | 43 | 0 | 10 |
Recent activity
Latest issues, pull requests and releases
- Issue#324mamontov-cpp2025-11-17 11:40[core] Proper CI for Linux
- Issue#323mamontov-cpp2025-11-17 11:40[core] [ifaceed] Move to Qt6
- Issue#324mamontov-cpp2025-11-17 09:18[core] Proper CI for Linux
- Issue#323mamontov-cpp2025-11-17 09:17[core] [ifaceed] Move to Qt6
- Issue comment#283mamontov-cpp2024-07-05 12:33[core] UTF-8 in JSON via RapidJSON
- Issue#321mamontov-cpp2024-05-20 10:28Optimize sad::animations::OptionList
- Issue comment#321mamontov-cpp2024-05-20 10:28Optimize sad::animations::OptionList
- Issue#321mamontov-cpp2024-05-01 19:27Optimize sad::animations::OptionList
- Issue comment#310mamontov-cpp2024-05-01 15:36[core] Optick profiler integration
- Issue#310mamontov-cpp2024-05-01 15:36[core] Optick profiler integration
- Issue comment#310mamontov-cpp2024-04-30 22:13[core] Optick profiler integration
- Issue comment#310mamontov-cpp2024-04-30 21:53[core] Optick profiler integration
- Issue comment#319mamontov-cpp2024-04-29 08:49Ability to disable glGetError() calls from renderer
- Issue#319mamontov-cpp2024-04-29 08:49Ability to disable glGetError() calls from renderer
- Issue comment#308mamontov-cpp2024-04-28 21:01[core] Re-check if animations correctly sets state, when are finishing
- Issue#308mamontov-cpp2024-04-28 21:01[core] Re-check if animations correctly sets state, when are finishing
- Issue#320mamontov-cpp2024-04-03 11:31Utilize GL_ARB_debug_output for debugger
- Issue#319mamontov-cpp2024-04-03 11:30Ability to disable glGetError() calls from renderer
- Issue comment#317mamontov-cpp2024-04-02 19:29[core] Move sad::p2d::app namespace to separate library apph2d
- Issue comment#317mamontov-cpp2024-04-01 18:33[core] Move to sad::p2d::app namespace to separate library apph2d
- Issue#318mamontov-cpp2024-04-01 09:17[core] Move to core profile instead of compatibility
- Issue comment#317mamontov-cpp2024-03-29 11:07[core] Remove sad::p2d::app::App and whole package
- Issue#317mamontov-cpp2024-03-29 11:04[core] Remove sad::p2d::app::App and whole package
- Issue#315mamontov-cpp2024-02-14 07:29[core] igl or sokol backend
- Issue#314mamontov-cpp2024-01-17 05:09[core] 1.7.1.2 release
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.