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mapbase-source/source-sdk-2013

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This is a remake of the hl2-rebalanced mod on the mapbase fork of the 2013 Source SDK

C++ · active 2024-12-212026-05-17 (UTC)

Partial coverage12,637 / 14,359 hourly files (88%) · 2 absent upstream · 1,716 failed, retryable2024-12-202026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
592
Pushes
86
Pull requests
117
Issues
41
Stars
31
Forks
54

Activity over time

Daily event counts in the loaded window

Line chart, 513 days from 2024-12-21 to 2026-05-17. Pushes: 86 total, peak 11 in a day. Pull requests: 117 total, peak 11 in a day. Issues: 41 total, peak 7 in a day. Comments: 132 total, peak 20 in a day. Stars: 31 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Blixibon259849131
samisalreadytaken440224
Unusuario2370620
1upD34015
arbabf16004
z33ky13016
azzyr12010
meatspace9022
Nbc668016
TeamSpen2106005
Yankumo-Koishi6001
Wikot2355022
CoolDude0345032
celisej5675013
AnOldLady3021
kane8kki3001
kodelash3003
MyGamepedia2011
THS21219662011
samarahammami864-lang2000

Recent activity

Latest issues, pull requests and releases

  • Issue#529meatspace2026-04-29 04:21
    [GAME] allow player to move immediately upon map load
  • Issue#529meatspace2026-04-29 04:21
    [GAME] allow player to move immediately upon map load
  • Issue comment#523TeamSpen2102026-04-24 23:26
    Added a game_crash entity that allows mappers to crash the game and display a message
  • Issue comment#525webzxw2026-04-24 19:41
    [CODE] 'ScriptVariantTemporaryStorage_t::m_vec' : illegal union member; type 'Vector' has a user-defined constructor or non-trivial default constructor
  • Issue comment#486MyGamepedia2026-04-12 17:33
    [CODE] CS2620 on server & client in ivscript.h
  • Issue comment#522polydott2026-04-02 17:33
    [GAME]
  • Issue comment#510agrastiOs2026-03-27 22:29
    Add proper support for custom client schemes, HUD layouts, etc. + related changes to HL2 Protagonist System
  • Issue comment#519meatspace2026-03-16 21:36
    When trying to create the .sln file for the latest version of mapbase (Mapbase v8.0) the sln isnt created
  • Pull request#518Nbc662026-03-11 22:25
  • Pull request#514Blixibon2026-03-11 20:39
  • Pull request#512Blixibon2026-03-11 20:32
  • Pull request#507Blixibon2026-03-10 04:05
  • Pull request#5011upD2026-03-05 03:47
  • Issue#499Radial362026-02-27 18:55
    [GAME] logic_playerproxy's GetAmmoOnWeapon input checks for secondary ammo on weapons that only have primary ammo (Grenades/RPG)
  • Issue comment#498CoolDude0342026-02-25 16:18
    Custom weapon script loading system
  • Pull request#498MyGamepedia2026-02-24 23:45
  • Pull request#497Blixibon2026-02-18 07:30
  • Issue comment#492SirYodaJedi2025-12-13 17:42
    Add `filtername` to brush doors from HL:S
  • Issue comment#492Blixibon2025-12-13 16:59
    Add `filtername` to brush doors from HL:S
  • Issue#486DraseraS2025-10-30 14:28
    [CODE] CS2620 on server & client in ivscript.h
  • Issue#486DraseraS2025-10-30 14:28
    [CODE] CS2620 on server & client in ivscript.h
  • Issue comment#461ImNoobStuff2025-10-04 07:58
    [NPCs] NPCs don't make any sounds (Idle Sounds, Death Sounds, etc...) when Mapbase is installed
  • Issue#481WhiteRedDragons2025-10-01 18:47
    [CODE] UpdateTreesway() divides Wind Vector by 25 instead of 2
  • Issue#480Yankumo-Koishi2025-09-30 21:42
    [VISUAL] $seamless_scale can't be used with $blendmodulatetexture
  • Pull request#479meatspace2025-09-29 03:40

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 31 stars here means stars gained during the window, not the repo's star count.