This is a remake of the hl2-rebalanced mod on the mapbase fork of the 2013 Source SDK
C++ · active 2024-12-21 → 2026-05-17 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 513 days from 2024-12-21 to 2026-05-17. Pushes: 86 total, peak 11 in a day. Pull requests: 117 total, peak 11 in a day. Issues: 41 total, peak 7 in a day. Comments: 132 total, peak 20 in a day. Stars: 31 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Blixibon | 259 | 84 | 91 | 31 |
| samisalreadytaken | 44 | 0 | 2 | 24 |
| Unusuario2 | 37 | 0 | 6 | 20 |
| 1upD | 34 | 0 | 1 | 5 |
| arbabf | 16 | 0 | 0 | 4 |
| z33ky | 13 | 0 | 1 | 6 |
| azzyr | 12 | 0 | 1 | 0 |
| meatspace | 9 | 0 | 2 | 2 |
| Nbc66 | 8 | 0 | 1 | 6 |
| TeamSpen210 | 6 | 0 | 0 | 5 |
| Yankumo-Koishi | 6 | 0 | 0 | 1 |
| Wikot235 | 5 | 0 | 2 | 2 |
| CoolDude034 | 5 | 0 | 3 | 2 |
| celisej567 | 5 | 0 | 1 | 3 |
| AnOldLady | 3 | 0 | 2 | 1 |
| kane8kki | 3 | 0 | 0 | 1 |
| kodelash | 3 | 0 | 0 | 3 |
| MyGamepedia | 2 | 0 | 1 | 1 |
| THS2121966 | 2 | 0 | 1 | 1 |
| samarahammami864-lang | 2 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#529meatspace2026-04-29 04:21[GAME] allow player to move immediately upon map load
- Issue#529meatspace2026-04-29 04:21[GAME] allow player to move immediately upon map load
- Issue comment#523TeamSpen2102026-04-24 23:26Added a game_crash entity that allows mappers to crash the game and display a message
- Issue comment#525webzxw2026-04-24 19:41[CODE] 'ScriptVariantTemporaryStorage_t::m_vec' : illegal union member; type 'Vector' has a user-defined constructor or non-trivial default constructor
- Issue comment#486MyGamepedia2026-04-12 17:33[CODE] CS2620 on server & client in ivscript.h
- Issue comment#522polydott2026-04-02 17:33[GAME]
- Issue comment#510agrastiOs2026-03-27 22:29Add proper support for custom client schemes, HUD layouts, etc. + related changes to HL2 Protagonist System
- Issue comment#519meatspace2026-03-16 21:36When trying to create the .sln file for the latest version of mapbase (Mapbase v8.0) the sln isnt created
- Pull request#518Nbc662026-03-11 22:25
- Pull request#514Blixibon2026-03-11 20:39
- Pull request#512Blixibon2026-03-11 20:32
- Pull request#507Blixibon2026-03-10 04:05
- Pull request#5011upD2026-03-05 03:47
- Issue#499Radial362026-02-27 18:55[GAME] logic_playerproxy's GetAmmoOnWeapon input checks for secondary ammo on weapons that only have primary ammo (Grenades/RPG)
- Issue comment#498CoolDude0342026-02-25 16:18Custom weapon script loading system
- Pull request#498MyGamepedia2026-02-24 23:45
- Pull request#497Blixibon2026-02-18 07:30
- Issue comment#492SirYodaJedi2025-12-13 17:42Add `filtername` to brush doors from HL:S
- Issue comment#492Blixibon2025-12-13 16:59Add `filtername` to brush doors from HL:S
- Issue#486DraseraS2025-10-30 14:28[CODE] CS2620 on server & client in ivscript.h
- Issue#486DraseraS2025-10-30 14:28[CODE] CS2620 on server & client in ivscript.h
- Issue comment#461ImNoobStuff2025-10-04 07:58[NPCs] NPCs don't make any sounds (Idle Sounds, Death Sounds, etc...) when Mapbase is installed
- Issue#481WhiteRedDragons2025-10-01 18:47[CODE] UpdateTreesway() divides Wind Vector by 25 instead of 2
- Issue#480Yankumo-Koishi2025-09-30 21:42[VISUAL] $seamless_scale can't be used with $blendmodulatetexture
- Pull request#479meatspace2025-09-29 03:40
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 31 stars here means stars gained during the window, not the repo's star count.