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Project files for the Simulated Fish Ecosystem created in Unity 3D. Here we use a NeuroEvolution of Augmenting Topologies approach to training and evolving neural networks. We hope to create an environment where agents, that are represented by fish, learn how to find food for survival which will demonstrate machine learning.

active 2024-10-202024-10-20 (UTC)

Complete coverage27,258 / 27,261 hourly files (100%) · 2 absent upstream2023-08-152026-09-23 (UTC)
Events
10
Pushes
5
Pull requests
0
Issues
0
Stars
0
Forks
0

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Line chart, 1 days from 2024-10-20 to 2024-10-20. Pushes: 5 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

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Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

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maryasov5500

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