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matheusfladislau/TicTacToeEngine

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A Tic-Tac-Toe game engine designed while studying clean separation between game logic and UI.

active 2025-03-11 → 2025-03-16 (UTC)

Complete coverage28,160 / 28,160 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-31 (UTC)
Events
23
Pushes
13
Pull requests
4
Issues
0
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 6 days from 2025-03-11 to 2025-03-16. Pushes: 13 total, peak 6 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
matheusfladislau171340

Recent activity

Latest issues, pull requests and releases

  • Pull request#2matheusfladislau2025-03-13 12:24
  • Pull request#2matheusfladislau2025-03-13 12:24
  • Pull request#1matheusfladislau2025-03-12 16:33
  • Pull request#1matheusfladislau2025-03-12 16:33

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.