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A set of shaders for Godot to create realistic humanoid characters

active 2025-09-182026-06-13 (UTC)

Partial coverage11,547 / 12,634 hourly files (91%) · 2 absent upstream · 1,083 failed, retryable2025-03-022026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
474
Pushes
2
Pull requests
1
Issues
0
Stars
436
Forks
26

Activity over time

Daily event counts in the loaded window

Line chart, 269 days from 2025-09-18 to 2026-06-13. Pushes: 2 total, peak 1 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 8 total, peak 4 in a day. Stars: 436 total, peak 91 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
matmadness6204
massycat2002
danbri2011
Yni-Viar1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#4danbri2025-12-15 21:35
    Claude/web ios compatibility study 019 er1z6 uxnlrr8m qk7x7 by3
  • Pull request#4danbri2025-12-15 21:34
  • Issue comment#3matmadness2025-10-19 10:25
    grammar
  • Issue comment#2matmadness2025-09-22 21:09
    Remove eye depth while in Compatibility renderer
  • Issue comment#2matmadness2025-09-22 20:55
    Remove eye depth while in Compatibility renderer
  • Issue comment#2Yni-Viar2025-09-22 17:49
    Remove eye depth while in Compatibility renderer
  • Issue comment#2matmadness2025-09-22 17:45
    Remove eye depth while in Compatibility renderer
  • Issue comment#1massycat2025-09-19 18:43
    Cannot run the SkinShaderTest scene
  • Issue comment#1massycat2025-09-19 17:29
    Cannot run the SkinShaderTest scene

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 436 stars here means stars gained during the window, not the repo's star count.