A Plugin with an FSM Node that contains a State and a Transition as children nodes.
active 2023-08-21 → 2024-02-27 (UTC)
Complete coverage26,576 / 26,576 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-26 (UTC)
Events
23
Pushes
10
Pull requests
0
Issues
0
Stars
1
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 191 days from 2023-08-21 to 2024-02-27. Pushes: 10 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| mechPenSketch | 11 | 10 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- ReleasemechPenSketch2023-12-30 09:43For Godot 4.2
- Issue comment#7mechPenSketch2023-09-23 03:52Invalid call. Nonexistent function 'set_comp_name' in base 'Node (transition.gd AND state.gd)
- ReleasemechPenSketch2023-09-23 02:14Inheritence Hotfix
- ReleasemechPenSketch2023-09-08 12:41Scene Inheritence
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.